Epic Tale of Aden: Fafurion
Other Lineage 2 Patch Notes
Lineage 2 Fafurion Patch Notes
Lineage 2 Orfen Patch Notes
Lineage 2 Salvation Etina's Fate Patch Notes
Lineage 2 Salvation First Chapter Patch Notes
Lineage 2 Grand Crusade Patch Notes
Lineage 2 Helios Patch Notes
Lineage 2 Ertheia Patch Notes
Lineage 2 Freya Patch Notes
Lineage 2 Gracia Final Patch Notes
Fafurion & New Areas
-
Added a new World Boss 'Fafurion'
Raid |
Location |
Entry level |
Requirements |
Respawn Cycle |
---|---|---|---|---|
Fafurion |
Heart of Tsunami |
Level 105 or higher |
Minimum 49 ~ Maximum 200 |
14 days after defeat |
-
Only the command channel leader possessing the entry item 'Pontus Stone' can apply for admission through the Heart of Tsunami NPC.
-
Entrance item 'Pontus Stone' can be obtained by killing Field Boss 'Cyrax'.
-
Fafurion Raid can be attacked for 1 hour after the field boss 'Cyrax' is defeated, and it will be initialized if the attack fails after that time.
-
The Fafurion Raid consists of 7 levels of difficulty and starts with 4 basic steps.
-
If a raid succeeds, it is possible to select a level of difficulty higher than the current level in the next cycle. If it does not progress for a certain period or fails, the difficulty level decreases by one level.
-
Fafurion changes appearance and combat mode according to the level of his anger.
-
New Field Boss 'Cyrax' was added
Raid Boss |
Location |
Respawn Cycle |
---|---|---|
Cyrax |
Fafurion Temple |
Appears when Fafurion has spawned (on same cycle) |
-
You can get 'Pontus Stone' item, which is the required entry item for the Fafurion Raid.
-
The Pontus Stone is given to the command channel who made the greatest damage contribution to Cyrax.
-
Cyrax is spawned with Fafurion and appears in the same respawn cycle.
Fafurion Temple
Added a new party hunting zone 'Fafurion Temple'
Location |
Monster Levels |
Teleport |
---|---|---|
Fafurion Temple |
Level 111 or higher |
Heine Gatekeeper |
-
The Fafurion Temple has a different set of monsters appearing in each area.
Krofin Nest
-
Added Krofin’s Nest, a new instance zone.
Instance Zone |
Krofin’s Nest |
---|---|
Entry Method |
Talk to Lionel Hunter at Heine to enter |
Dungeon Reset Time |
Every day at 6:30 AM server time |
Level |
Lv. 107+ |
Number of Participants |
A party of 5-7 players |
-
Added a quest associated with Krofin’s Nest.
Quest |
Pre-requisite |
Quest Giver |
---|---|---|
Restrain Queen Krosha |
Lv. 107+ |
[Heine] |
Epic Dragons (Antharas, Valakas, Lindvior)
-
The Antharas and Valakas Dragon raids have been changed to level 118 along with new entry requirements below:
Raid |
Location |
Entry level |
Entry Requirements |
Respawn Cycle |
---|---|---|---|---|
Antharas |
Antharas’ Nest |
Level 105 or higher |
Minimum 49 ~ Maximum 200 |
14 Days after defeat |
Valakas |
Valakas’ Lair |
-
The loot tables for Antharas and Valakas have been upgraded in line with the change in level.
-
The Lindvior raid is now temporarily unavailable
-
Lindvior will be changed in the future to receive the same changes as Antharas and Valakas
-
Anakim and Lilith
-
Changed Anakim and Lilith raid bosses into level 110 raids that require 49+ players.
Raid Name |
Entry Method |
Entry Level |
Number of Participants |
Entry Time |
---|---|---|---|---|
Anakim |
[The Disciple's Necropolis Entrance] Gatekeeper Ziggurat |
Lv. 105+ |
A command channel with 49+ players |
9:00 PM Server Time on the Wednesday of a week with no Castle Siege |
Lilith |
[Catacomb of Dark Omens Entrance] Gatekeeper Ziggurat |
9:00 PM Server Time on the Wednesday of a week with no Castle Siege |
-
Increased the rewards for Anakim and Lilith to match their level increase.
Fall of Etina (Solo) Dungeon
-
Added the Fall of Etina (Solo) instance zone
Instance Zone |
Fall of Etina (Solo) |
---|---|
Entry Conditions |
Completed the Savior’s Path – Fall of Etina Quest |
Entry Level |
Lv. 104+ |
Number of Participants |
1 |
Entry Method |
Talk to Leona Blackbird in front of the Atelia Refinery Teleport Device |
Reset Time |
6:30 AM server time every Monday, Wednesday, and Saturday |
-
Vitality and Boost items can be used the Fall of Etina (Solo) instance zone
-
Savior's Enchant Scroll Fragments can be looted from the boss monster with a certain probability.
Hunting Zone Changes
-
Field of Silence/Whispers has been changed as follows:
-
The difficulty of monsters in the Field of Silence has been adjusted to level 106 and higher
-
The difficulty of monsters in the Field of Whispers has been adjusted to level 108 and higher
-
Rewards have been adjusted based on the new difficulty.
-
Players can now move to hunting zones through the Gatekeeper in Heine.
-
Changed the levels and item rewards of the six bosses placed in Field of Silence/Whispers.
-
-
Kartia’s Labyrinth (Solo) Dungeon
-
Improved the three solo instance zones of Kartia's Labyrinth.
-
Increased the amount of XP and SP gained for defeating the dungeon boss and changed it so that vitality/boost items will have an effect inside the dungeon.
-
Changed the system so that players no longer lose their potential XP and SP rewards due to the contribution of allied NPCs.
-
-
We removed 115 field raid boses that were below level 85.
-
Limit Barrier now instantly triggers when a level 100+ field raid boss spawns.
-
The existing Limit Barrier that is triggered when HP is at 90%, 60%, and 30% remains the same.
-
Fixed an issue where Limit Barrier sometimes would not work properly.
-
-
Changed the loot table for Rebel Commander
-
Added Gatekeeper Mintia to Elven Village.
-
The Gatekeeper's teleport destination, Isle of Souls Harbor has been changed to Kamael Village.
-
Players can access Isle of Souls Harbor by clicking the ‘Teleport to hunting zones or other areas’ option in Kamael Village.
-
Changed Tower of Insolence, so that Lazearth' Warriors will no longer spawn.
-
Reduced the P. Atk and M. Atk. of Field Raid Monsters.
-
Changed the loot table of Field Raid Monsters.
-
Changed the item list of Black Cat that can be exchanged for Giant Monster's Marks.
-
Adjusted respawn timer and rebalanced Nerva Orc Merchants.
-
Increased the XP/SP reward for Beleth's Magic Circle and Desert Quarry, and increased item drop rate.
-
Increased XP from monsters in the hunting zones of Desert Quarry, Enchanted Valley and Field of Silence.
-
Increased the XP gained in the following hunting zones:
Hunting Zones |
|
---|---|
Altar of Evil |
Desert Quarry |
Bloody Swampland |
Beleth's Magic Circle |
Fairy Settlement |
Giant's Cave |
Seal of Shilen (Field) |
Enchanted Valley |
Silent Valley |
Atelia Refinery |
Cemetery |
|
Blazing Swamp |
-
Reduced the monster spawn time in the following hunting zones:
Hunting Zones |
|
---|---|
Altar of Evil |
Cemetery |
Bloody Swampland |
Blazing Swamp |
Fairy Settlement |
Desert Quarry |
Seal of Shilen (Field) |
Beleth's Magic Circle |
Silent Valley |
-
Adjusted the number of monster spawns in the following hunting zones:
Hunting Zones |
Monster Name |
---|---|
Shadow of the Mother Tree |
Crystal Reep |
Shadow of the Mother Tree |
Crystal Needle |
Shadow of the Mother Tree |
Crystal Reep |
Shadow of the Mother Tree |
Crystal Needle |
Sea of Spores |
Falena |
-
Adjusted the Etis van Etina Raid Battle
-
The difficulty of Etis van Etina and Paragon have been adjusted and the rewards have been changed based on the difficulty.
Changes |
Before |
After |
---|---|---|
Time |
9:00 PM, Saturday - 12:00 PM, Sunday on the week the Keucereus Alliance Defense Battle ends |
|
Number of Participants |
Command channel of 70-120 players |
Command channel of 35-120 players |
Entry restrictions |
Including 35 players with Blackbird Faction level 4 or higher |
No Faction level required |
Entry requirements |
The first to defeat the Paragon |
A command channel with the most damage contribution that defeats Paragon |
Duration |
120 minutes after starting to fight Etis van Etina |
-
Alligator Island has been refined as a level 106 hunting zone
-
Monster levels and items have increased
-
Monsters |
New level |
---|---|
Crokian Lad |
107 |
Dailaon Lad |
107 |
Farhite Lad |
107 |
Nos Lad |
107 |
Swamp Alligator |
108 |
Swamp Warrior |
108 |
Crokian Lad Warrior |
108 |
Swamp Tribe |
108 |
-
Tanor Canyon has been refined as a level 106 hunting zone
-
Monster levels and items have increased
-
Monsters |
New level |
---|---|
Tanor Silenos |
107 |
Tanor Silenos Solider |
107 |
Tanor Silenos Scout |
107 |
Tanor Silenos Shaman |
107 |
Nightmare Guide |
107 |
Tanor Silenos Warrior |
108 |
Nightmare Watchman |
108 |
Nightmare Lord |
108 |
Tanor Silenos Chieftain |
108 |
-
Sel Mahum Training Grounds has been refined as a level 100 hunting zone
-
Monster levels and items have increased
-
The monsters in Sel Mahum Training Grounds are vulnerable to spears.
-
Monsters |
New level |
---|---|
Sel Mahum Drill Sergeant |
103 |
Sel Mahum Training Officer |
103 |
Sel Mahum Warrior |
103 |
Sel Mahum Recruit |
102 |
Sel Mahum Soldier |
103 |
Sel Mahum Squad Leader |
103 |
Keltron |
103 |
Keltron's Guard |
103 |
Sel Mahum Chef |
103 |
-
Plains of the Lizardmen has been refined as level 100 hunting zone
-
Monster levels and items have increased
-
The monsters in Plains of the Lizardmen are vulnerable to bow/crossbow attacks.
-
Monsters |
New level |
---|---|
Tanta Lizardman Scout |
102 |
Tanta Lizardman Warrior |
102 |
Tanta Lizardman Soldier |
103 |
Tanta Lizardman Berserker |
103 |
Tanta Lizardman Archer |
102 |
Tanta Lizardman Wizard |
102 |
Tanta Lizardman Summoner |
103 |
Tanta Lizardman Guard |
102 |
Priest Ugoros |
103 |
Items
-
Bloody/Dark Amaranthine & Eternal Enhanced Stones have been changed to Bloody/Dark Weapons & Armor Enhanced Stones.
-
You can extract Bloody & Dark Enhancement Stones used in existing Bloody & Dark weapons and armor.
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Can be extracted through the Blacksmith of Mammon.
-
You can receive Blessed R99 equipment and Bloody & Dark enhancement stones by consuming Bloody & Dark equipment and a certain amount of Adena.
-
-
R110 equipment can now be acquired from upgrading enchanted weapons, armor, crafting, or as a random loot drop from defeating Antharas, Valakas, or Fafurion.
-
Added the new R110 weapon 'Krishna'
Name |
P. Atk. |
M. Atk. |
---|---|---|
Krishna Shaper |
708 |
352 |
Krishna Cutter |
809 |
352 |
Krishna Slasher |
984 |
352 |
Krishna Avenger |
809 |
352 |
Krishna Fighter |
984 |
352 |
Krishna Stormer |
809 |
352 |
Krishna Thrower |
1593 |
352 |
Krishna Shooter |
1434 |
352 |
Krishna Buster |
647 |
470 |
Krishna Caster |
647 |
470 |
Krishna Retributer |
788 |
517 |
Krishna Dualsword |
984 |
352 |
Krishna Dual Dagger |
809 |
352 |
Krishna Dual Blunt Weapon |
984 |
352 |
-
You can upgrade an existing R99 Blessed Amaranthine weapon to a Krishna weapon.
-
You can upgrade through the Ferris NPC, the chief blacksmith of the town of Aden.
-
The fee to upgrade Blessed Amaranthine Weapons to Krishna requires a certain amount of Crystal (R-grade), Gemstone (R-grade), Crystal of Determination, and Adena.
-
Crystal of Determination can only be acquired by crystalizing weapons
-
You can upgrade only from +7 enchant, and when you upgrade, your enchant value will decrease by -2.
-
-
Note: You can exchange a +10 Dark/Bloody Amaranthine Weapon through Ferris for a +8 Bloody/Dark Krishna weapon (Stage 2). The fees to upgrade a +10 Dark/Bloody weapon requires Gemstones (R-grade), Elcyum, and Adena. The amount of materials required will increase depending on the enchant level.
-
Normal R110 Weapons can be upgraded three times through the Blacksmith of Mammon NPC.
Normal |
1st Upgrade |
2nd Upgrade |
3rd Upgrade |
|
---|---|---|---|---|
R110 |
Krishna |
Enchanted |
Bloody |
Limited |
Dark |
-
If you first strengthen your Normal R110 weapon to Enchanted Krishna, then you will receive the following options:
Enchanted Krishna (1st Upgrade) Options |
Effect |
---|---|
Enchanted Krishna Shaper |
P. Skill Critical Damage +3%, Max HP/MP/CP +7% |
Enchanted Krishna Cutter |
P. Skill Critical Damage +3%, P. Def. +5% |
Enchanted Krishna Slasher |
P. Skill Critical Damage +3%, P. Atk. +3% |
Enchanted Krishna Avenger |
P. Skill Critical Damage +3%, Max HP/MP/CP +7% |
Enchanted Krishna Fighter |
Critical Damage +3%, Attribute Attack +50 |
Enchanted Krishna Stormer |
Critical Damage +3%, Chance to Stun enemies for 3 seconds |
Enchanted Krishna Thrower |
P. Skill Critical Damage +3%, Critical Damage +3% |
Enchanted Krishna Shooter |
P. Skill Critical Damage +3%, Skill Power +3% |
Enchanted Krishna Buster |
M. Skill Critical Damage +3%, P. Def. +5% |
Enchanted Krishna Caster |
M. Skill Critical Damage +3%, Max HP/MP/CP +7% |
Enchanted Krishna Retributer |
Critical Damage, P./ M. Skill Critical Damage +3%, Max HP/MP/CP +7% |
Enchanted Krishna Dualsword |
P. Skill Critical Damage +3%, Skill Power +3% |
Enchanted Krishna Dual Dagger |
P. Skill Critical Damage + 3%, Critical Damage + 3% |
Enchanted Krishna Dual Blunt Weapon |
P. Skill critical damage +3%, Skill Cooldown -3% |
-
Enchanted Krishna weapons can be further upgraded to Bloody/Dark through the Blacksmith of Mammon NPC.
Bloody/Dark Krishna |
Effect |
---|---|
Bloody Krishna Shaper |
PvE enchant type item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Accuracy +4 and P. Skill Critical Damage +2%. Enchantment effects: P. Skill Critical Damage +3%, Max HP/MP/CP +7%. |
Bloody Krishna Cutter |
PvE enchant type item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Accuracy +4 and Normal Attack Critical Rate +30. Enchantment effects: P. Skill Critical Damage +3%, P. Def. +5%. |
Bloody Krishna Slasher |
PvE enchant type item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +5%. Enchantment effects: P. Skill Critical Damage +3%, P. Atk. +3%. |
Bloody Krishna Avenger |
PvE enchant type item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%.Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Accuracy +4 and P./M. Skill Power +2%. Enchantment effects: P. Skill Critical Damage +3%, Max HP/MP/CP +7%. |
Bloody Krishna Fighter |
PvE enchant type item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and Normal Attack Critical Damage +2% Enchantment effects: Normal Attack Critical Damage +3%, Attack Attribute +50\. |
Bloody Krishna Stormer |
PvE enchant type item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, increases P. Atk. by 2% and enables the character to attack multiple enemies. Enchantment effects: Normal Attack Critical Damage +3%, a chance to stun enemies near the target for 3 sec on a normal attack. |
Bloody Krishna Thrower |
PvE enchant type item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and Atk. Spd. +2%. Enchantment effects: P. Skill Critical Damage +3%, Normal Attack Critical Damage +3%. |
Bloody Krishna Shooter |
PvE enchant type item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and P. Skill Power +2%. Enchantment effects: P. Skill Critical Damage +3%, Skill Power +3%. |
Bloody Krishna Buster |
PvE enchant type item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, M. Accuracy +4 and M. Skill Power + 2%. Enchantment effects: M. Skill Critical Damage +3%, P. Def. +5%. |
Bloody Krishna Caster |
PvE enchant type item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%.Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, M. Accuracy +4 and Casting Spd. +2%. Enchantment effects: M. Skill Critical Damage +3%, Max HP/MP/CP +7%. |
Bloody Krishna Retributer |
PvE enchant type item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%.Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, M. Atk. +3% and M. Skill Critical Damage +2%. Enchantment effects: Normal Attack/P. Skill/M. Skill Critical Damage +3%, Max HP/MP/CP +7%. |
Bloody Krishna Dualsword |
PvE enchant type item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and P. Skill Power +2%. Enchantment effects: P. Skill Critical Damage +3%, Skill Power +3%. |
Bloody Krishna Dual Dagger |
PvE enchant type item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%.Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk.+2% and a chance to drain HP on attack. Enchantment effects: P. Skill Critical Damage +3%, Normal Attack Critical Damage +3%. |
Bloody Krishna Dual Blunt Weapon |
PvE enchant type item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%.Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and Max HP +4%. Enchantment effects: P. Skill Critical Damage +3%, Skill Cooldown -3%. |
Dark Krishna Shaper |
PvP Enchant Type Item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Accuracy + 4 and P. Skill Critical Damage +2%. Enchantment effects: P. Skill Critical Damage +3%, Max HP/MP/CP +7%. |
Dark Krishna Cutter |
PvP Enchant Type Item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Accuracy + 4 and Normal Attack Critical Rate +30. Enchantment effects: P. Skill Critical Damage +3%, P. Def. +5%. |
Dark Krishna Slasher |
PvP Enchant Type Item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +5%. Enchantment effects: P. Skill Critical Damage +3%, P. Atk. +3%. |
Dark Krishna Avenger |
PvP Enchant Type Item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Accuracy +4 and P./M. Skill Power +2%. Enchantment effects: P. Skill Critical Damage +3%, Max HP/MP/CP +7%. |
Dark Krishna Fighter |
PvP Enchant Type Item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and Normal Attack Critical Damage +2%. Enchantment effects: Normal Attack Critical Damage +3%, Attack Attribute +50. |
Dark Krishna Stormer |
PvP Enchant Type Item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, increases P. Atk. by 2% and enables the character to attack multiple enemies. Enchantment effects: Normal Attack Critical Damage +3%, a chance to stun enemies near the target for 3 sec on a normal attack. |
Dark Krishna Thrower |
PvP Enchant Type Item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and Atk. Spd. +2%. Enchantment effects: P. Skill Critical Damage +3%, Normal Attack Critical Damage +3%. |
Dark Krishna Shooter |
PvP Enchant Type Item, When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and P. Skill Power +2%. Enchantment effects: P. Skill Critical Damage +3%, Skill Power +3%. |
Dark Krishna Buster |
PvP Enchant Type Item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, M. Accuracy +4 and M. Skill Power + 2%. Enchantment effects: M. Skill Critical Damage +3%, P. Def. +5%. |
Dark Krishna Caster |
PvP Enchant Type Item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, M. Accuracy +4 and Casting Spd. +2%. Enchantment effects: M. Skill Critical Damage +3%, Max HP/MP/CP +7%. |
Dark Krishna Retributer |
PvP Enchant Type Item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, M. Atk. +3% and M. Skill Critical Damage +2%. Enchantment effects: Normal Attack/P. Skill/M. Skill Critical Damage +3%, Max HP/MP/CP +7%. |
Dark Krishna Dualsword |
PvP Enchant Type Item, When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and P. Skill Power +2%. Enchantment effects: P. Skill Critical Damage +3%, Skill Power +3%. |
Dark Krishna Dual Dagger |
PvP Enchant Type Item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk.+2% and a chance to drain HP on attack. Enchantment effects: P. Skill Critical Damage +3%, Normal Attack Critical Damage +3%. |
Dark Krishna Dual Blunt Weapon |
PvP Enchant Type Item. When equipped, Damage to NPC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and Max HP +4%. Enchantment effects: P. Skill Critical Damage +3%, Skill Cooldown -3%. |
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After you have upgraded to Bloody/Dark Krishna, you can talk to the Blacksmith of Mammon to upgrade to Limited Krishna weapons (3rd upgrade).
Limited Krishna (3rd Upgrade) Options |
Effect |
---|---|
Limited Krishna Shaper |
PvP/PvE enchant type item. When equipped, Damage to NPC and PC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Accuracy +4 and P. Skill Critical Damage +2%. Enchantment effects: P. Skill Critical Damage +3%, Max HP/MP/CP +7%. |
Limited Krishna Cutter |
PvP/PvE enchant type item, When equipped, Damage to NPC and PC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Accuracy +4 and Normal Attack Critical Rate +30. Enchantment effects: P. Skill Critical Damage +3%, P. Def. +5%. |
Limited Krishna Slasher |
PvP/PvE enchant type item, When equipped, Damage to NPC and PC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +5%. Enchantment effects: P. Skill Critical Damage +3%, P. Atk. +3%. |
Limited Krishna Avenger |
PvP/PvE enchant type item, When equipped, Damage to NPC and PC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Accuracy +4 and P./M. Skill Power +2%. Enchantment effects: P. Skill Critical Damage +3%, Max HP/MP/CP +7%. |
Limited Krishna Fighter |
PvP/PvE enchant type item, When equipped, Damage to NPC and PC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and Normal Attack Critical Damage +2%. Enchantment effects: Normal Attack Critical Damage +3%, Attack Attribute +50. |
Limited Krishna Stormer |
PvP/PvE enchant type item, When equipped, Damage to NPC and PC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, increases P. Atk. by 2% and enables the character to attack multiple enemies. Enchantment effects: Normal Attack Critical Damage +3%, a chance to stun enemies near the target for 3 sec on a normal attack. |
Limited Krishna Thrower |
PvP/PvE enchant type item, When equipped, Damage to NPC and PC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and Atk. Spd. +2%. Enchantment effects: P. Skill Critical Damage +3%, Normal Attack Critical Damage +3%. |
Limited Krishna Shooter |
PvP/PvE enchant type item, When equipped, Damage to NPC and PC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and P. Skill Power +2%. Enchantment effects: P. Skill Critical Damage +3%, Skill Power +3%. |
Limited Krishna Buster |
PvP/PvE enchant type item, When equipped, Damage to NPC and PC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, M. Accuracy +4 and M. Skill Power + 2%. Enchantment effects: M. Skill Critical Damage +3%, P. Def. +5%. |
Limited Krishna Caster |
PvP/PvE enchant type item, When equipped, Damage to NPC and PC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, M. Accuracy +4 and Casting Spd. +2%. Enchantment effects: M. Skill Critical Damage +3%, Max HP/MP/CP +7%. |
Limited Krishna Retributer |
PvP/PvE enchant type item, When equipped, Damage to NPC and PC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, M. Atk. 3% and M. Skill Critical Damage +2%. Enchantment effects: Normal Attack/P. Skill/M. Skill Critical Damage +3%, Max HP/MP/CP +7%. |
Limited Krishna Dualsword |
PvP/PvE enchant type item, When equipped, Damage to NPC and PC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and P. Skill Power +2%. Enchantment effects: P. Skill Critical Damage +3%, Skill Power +3%. |
Limited Krishna Dual Dagger |
PvP/PvE enchant type item, When equipped, Damage to NPC and PC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk.+2% and a chance to drain HP on attack. Enchantment effects: P. Skill Critical Damage +3%, Normal Attack Critical Damage +3%. |
Limited Krishna Dual Blunt |
PvP/PvE enchant type item, When equipped, Damage to NPC and PC +15% and Max HP/MP/CP +10%. Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When +4 enchanted, P. Atk. +2% and Max HP +4%. Enchantment effects: P. Skill Critical Damage +3%, Skill Cooldown -3%. |
New Armor (R110)
-
Added new R110 armor "Leviathan".
Normal |
Type |
P. Def. |
M. Def. |
P. Evasion |
M. Evasion |
MP |
---|---|---|---|---|---|---|
Leviathan helmet |
Heavy |
175 |
- |
- |
- |
- |
Leviathan Breastplate |
Heavy |
469 |
- |
- |
- |
- |
Leviathan Gaiters |
Heavy |
293 |
- |
- |
- |
- |
Leviathan Gauntlets |
Heavy |
177 |
- |
- |
- |
- |
Leviathan Boots |
Heavy |
177 |
- |
- |
- |
- |
Leviathan Shield |
Heavy |
640 |
- |
-8 |
- |
- |
Leviathan Leather Helmet |
Light |
175 |
- |
- |
- |
- |
Leviathan Leather Armor |
Light |
375 |
- |
5 |
5 |
- |
Leviathan Leather Leggings |
Light |
234 |
- |
3 |
3 |
- |
Leviathan Leather Gloves |
Light |
177 |
- |
- |
- |
- |
Leviathan Leather Boots |
Light |
177 |
- |
- |
- |
- |
Leviathan Circlet |
Robe |
175 |
- |
- |
- |
- |
Leviathan Tunic |
Robe |
257 |
63 |
- |
- |
1597 |
Leviathan Stockings |
Robe |
161 |
42 |
- |
- |
1065 |
Leviathan Gloves |
Robe |
177 |
- |
- |
- |
- |
Leviathan Shoes |
Robe |
177 |
- |
- |
- |
- |
Leviathan Sigil |
Robe |
58 |
- |
8 |
- |
- |
-
You can upgrade enchanted Blessed Eternal Armor (R99) to Leviathan armor (R110).
-
You can upgrade through the Ferris NPC, the chief blacksmith of the town of Aden.
-
The fee to upgrade Blessed Eternal armor to Leviathan requires a certain amount of Crystal (R-grade), Gemstone (R-grade), Crystal of Protection, and Adena.
-
Crystal of Protection can only be acquired by crystalizing armor
-
You can only upgrade when Blessed Eternal armor has been enchanted to +6 or higher and the enchant value will decrease by -1 when upgraded.
-
-
Note: If you possess an enchanted Dark/Bloody Eternal Armor set and wish to acquire the Leviathan armor set, then you will have to extract the Dark/Bloody Armor Enhancement Stones from the armor set through the Blacksmith of Mammon NPC.
-
After you have downgraded back to Blessed Eternal Armor and have the set enchanted to +6, then you can upgrade to normal Leviathan R110 armor. Normal R110 Leviathan armor can be further upgraded through the Blacksmith of Mammon to Enchanted Leviathan, then Dark/Bloody Leviathan, and then finally to Limited Leviathan.
-
Normal R110 Armors can be upgraded three times through the Blacksmith of Mammon NPC.
Basic |
1st Upgrade |
2nd Upgrade |
3rd Upgrade |
|
---|---|---|---|---|
R110 |
Leviathan |
Enchanted Leviathan |
Bloody Leviathan |
Limited Leviathan |
Dark Leviathan |
-
If you first strengthen your Normal R110 armor to Enchanted Leviathan, then you will receive the following options:
Enchanted Leviathan (1st Upgrade) Options |
Effect |
---|---|
Set effect - 2 pieces of Leviathan (Heavy) |
STR +3, CON +3 |
Set effect - 3 pieces of Leviathan (Heavy) |
Critical Damage/ P. Skill Critical Damage +5% |
Set effect - 4 pieces of Leviathan (Heavy) |
Max MP +10%, Stun/Paralysis Resistance +10% |
Set effect - 5 pieces of Leviathan (Heavy) |
P. Atk. +10%, P. Def. +10%, Attribute Resistance +20 |
Set effect – 2 pieces of Leviathan (Light) |
STR +3, DEX +3 |
Set effect - 3 pieces of Leviathan (Light) |
P./M. Skill Power + 5% |
Set effect - 4 pieces of Leviathan (Light) |
Max MP + 10%, Stun / Knockback / Knockdown Resistance + 10% |
Set effect - 5 pieces of Leviathan (Light) |
P. Atk. +10%, M. Atk. +10%, P. Def. +7%, M. Def. +7%, Received Heal Amount +7%, Attribute Resistance +20 |
Set effect – 2 pieces of Leviathan (Robe) |
INT +3, CON +3 |
Set effect – 3 pieces of Leviathan (Robe) |
M. Skill Power + 5% |
Set effect - 4 pieces of Leviathan (Robe) |
Max MP +10%, Stun/ Mental Resistance +10% |
Set effect – 5 pieces of Leviathan (Robe) |
M. Atk. +15%, Casting Spd. +15%, Received Heal Amount +10%, Attribute Resistance +20 |
-
After you have upgraded your R110 Armor to Enchanted Leviathan, then you can upgrade it again through the Blacksmith of Mammon with the following options:
Bloody/Dark Leviathan (2nd Upgrade) Options |
Type |
Effect |
---|---|---|
Bloody Leviathan Helmet |
Heavy Armor |
PvE enchant type item. Decreases damage from an NPC by 3%. Increases P. Atk. by 1% and M. Atk. by 2%. |
Bloody Leviathan Breastplate |
Heavy Armor |
PvE enchant type item. Decreases damage from an NPC by 8%. Increases P. Atk. by 1% and M. Atk. by 2%. When enchanted to +4, decreases P. Critical Damage and additionally increases P. Def. |
Bloody Leviathan Gaiters |
Heavy Armor |
PvE enchant type item. Decreases damage from an NPC by 5%. Increases P. Atk. by 1% and M. Atk. by 2%. |
Bloody Leviathan Gauntlets |
Heavy Armor |
PvE enchant type item. Decreases damage from an NPC by 2%. Increases P. Atk. by 1% and M. Atk. by 2%. |
Bloody Leviathan Boots |
Heavy Armor |
PvE enchant type item. Decreases damage from an NPC by 2%. Increases P. Atk. by 1% and M. Atk. by 2%. |
Bloody Leviathan Leather Helmet |
Light Armor |
PvE enchant type item. Decreases damage from an NPC by 3%. Increases P. Atk. by 1% and M. Atk. by 2%. |
Bloody Leviathan Leather Armor |
Light Armor |
PvE enchant type item. Decreases damage from an NPC by 8%. Increases P. Atk. by 1% and M. Atk. by 2%. When enchanted to +4, increases Evasion, Speed and Physical Attack Resistance, and decreases the chance of receiving P. Critical Hit. |
Bloody Leviathan Leather Leggings |
Light Armor |
PvE enchant type item. Decreases damage from an NPC by 5%. Increases P. Atk. by 1% and M. Atk. by 2%. |
Bloody Leviathan Leather Gloves |
Light Armor |
PvE enchant type item. Decreases damage from an NPC by 2%. Increases P. Atk. by 1% and M. Atk. by 2%. |
Bloody Leviathan Leather Boots |
Light Armor |
PvE enchant type item. Decreases damage from an NPC by 2%. Increases P. Atk. by 1% and M. Atk. by 2%. |
Bloody Leviathan Circlet |
Robe |
PvE enchant type item. Decreases damage from an NPC by 3%. Increases P. Atk. by 1% and M. Atk. by 2%. |
Bloody Leviathan Tunic |
Robe |
PvE enchant type item. Decreases damage from an NPC by 8%. Increases P. Atk. by 1% and M. Atk. by 2%. When enchanted to +4, increases M. Evasion and Mental Attack Resistance, and decreases P. Critical Damage and the chance of receiving P. Critical Hit. |
Bloody Leviathan Stockings |
Robe |
PvE enchant type item. Decreases damage from an NPC by 5%. Increases P. Atk. by 1% and M. Atk. by 2%. |
Bloody Leviathan Gloves |
Robe |
PvE enchant type item. Decreases damage from an NPC by 2%. Increases P. Atk. by 1% and M. Atk. by 2%. |
Bloody Leviathan Shoes |
Robe |
PvE enchant type item. Decreases damage from an NPC by 2%. Increases P. Atk. by 1% and M. Atk. by 2%. |
Dark Leviathan Helmet |
Heavy Armor |
PvP Enchant Type Item. Decreases damage from a PC by 3%. |
Dark Leviathan Breastplate |
Heavy Armor |
PvP Enchant Type Item. Decreases damage from a PC by 8%. Decreases P. Critical Damage and additionally increases P. Def. when enchanted to +4. |
Dark Leviathan Gaiters |
Heavy Armor |
PvP Enchant Type Item. Decreases damage from a PC by 5%. |
Dark Leviathan Gauntlets |
Heavy Armor |
PvP Enchant Type Item. Decreases damage from a PC by 2%. |
Dark Leviathan Boots |
Heavy Armor |
PvP Enchant Type Item. Decreases damage from a PC by 2%. |
Dark Leviathan Leather Helmet |
Light Armor |
PvP Enchant Type Item. Decreases damage from a PC by 3%. |
Dark Leviathan Leather Armor |
Light Armor |
PvP Enchant Type Item. Decreases damage from a PC by 8%. When enchanted to +4, increases Evasion, Speed and Physical Attack Resistance, and decreases the chance of receiving P. Critical Hit. |
Dark Leviathan Leather Leggings |
Light Armor |
PvP Enchant Type Item. Decreases damage from a PC by 5%. |
Dark Leviathan Leather Gloves |
Light Armor |
PvP Enchant Type Item. Decreases damage from a PC by 2%. |
Dark Leviathan Leather Boots |
Light Armor |
PvP Enchant Type Item. Decreases damage from a PC by 2%. |
Dark Leviathan Circlet |
Robe |
PvP Enchant Type Item. Decreases damage from a PC by 3%. |
Dark Leviathan Tunic |
Robe |
PvP Enchant Type Item. Decreases damage from a PC by 8%. When enchanted to +4, increases M. Evasion and Mental Attack Resistance, and decreases P. Critical Damage and the chance of receiving P. Critical Hit. |
Dark Leviathan Stockings |
Robe |
PvP Enchant Type Item. Decreases damage from a PC by 5%. |
Dark Leviathan Gloves |
Robe |
PvP Enchant Type Item. Decreases damage from a PC by 2%. |
Dark Leviathan Shoes |
Robe |
PvP Enchant Type Item. Decreases damage from a PC by 2%. |
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You can further upgrade your Bloody/Dark Leviathan armor to the 3rd stage, which is Limited Leviathan. The Limited Leviathan adds the following options below:
Limited Leviathan (Upgrade) Options |
Type |
Effect |
---|---|---|
Limited Leviathan Helmet |
Heavy Armor |
PvP/PvE enchant type item. All Damage Received -3%, P. Atk. +2%, and M. Atk. +4%. |
Limited Leviathan Breastplate |
Heavy Armor |
PvP/PvE enchant type item. All Damage Received -8%, P. Atk. +2%, and M. Atk. +4%. When +4 enchanted, decreases P. Critical Damage and increases P. Def. additionally. |
Limited Leviathan Gaiters |
Heavy Armor |
PvP/PvE enchant type item. All Damage Received -5%, P. Atk. +2%, and M. Atk. +4%. |
Limited Leviathan Gauntlets |
Heavy Armor |
PvP/PvE enchant type item. All Damage Received -2%, P. Atk. +2%, and M. Atk. +4%. |
Limited Leviathan Boots |
Heavy Armor |
PvP/PvE enchant type item. All Damage Received -2%, P. Atk. +2%, and M. Atk. +4%. |
Limited Leviathan Leather Helmet |
Light Armor |
PvP/PvE enchant type item. All Damage Received -3%, P. Atk. +2%, and M. Atk. +4%. |
Limited Leviathan Leather Armor |
Light Armor |
PvP/PvE enchant type item. All Damage Received -8%, P. Atk. +2%, and M. Atk. +4%. When +4 enchanted, increases Evasion, Movement Speed, and Physical Attack Attribute and decreases P. Critical Rate Received. |
Limited Leviathan Leather Largo |
Light Armor |
PvP/PvE enchant type item. All Damage Received -5%, P. Atk. +2%, and M. Atk. +4%. |
Limited Leviathan Leather Gloves |
Light Armor |
PvP/PvE enchant type item. All Damage Received -2%, P. Atk. +2%, and M. Atk. +4%. |
Limited Leviathan Leather Boots |
Light Armor |
PvP/PvE enchant type item. All Damage Received -2%, P. Atk. +2%, and M. Atk. +4%. |
Limited Leviathan Circlet |
Robe |
PvP/PvE enchant type item. All Damage Received -3%, P. Atk. +2%, and M. Atk. +4%. |
Limited Leviathan Tunic |
Robe |
PvP/PvE enchant type item. Decreases all damage received by 8%. P. Atk. +1%, M. Atk. +2%. When enchanted to +4, increases M. Evasion and MEN Resistance and decreases P. Critical Rate Received and damage. |
Limited Leviathan Stockings |
Robe |
PvP/PvE enchant type item. All Damage Received -5%, P. Atk. +2%, and M. Atk. +4%. |
Limited Leviathan Gloves |
Robe |
PvP/PvE enchant type item. All Damage Received -2%, P. Atk. +2%, and M. Atk. +4%. |
Limited Leviathan Shoes |
Robe |
PvP/PvE enchant type item. All Damage Received -2%, P. Atk. +2%, and M. Atk. +4%. |
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Fafurion Dragon Claw Weapons have a chance to drop from the Fafurion raid boss.
-
The new dragon weapons can be created through Lionel Hunter in Heine
Item |
Stage |
Description |
---|---|---|
Fafurion Avenger |
Fragment |
A fragment of the Fafurion Knight. Can be upgraded through Lionel Hunter the Fafurion’s Watcher. Enchantment, Soul Crystal, Augment, Crystallization, Appearance Modification, Attribute Assignment allowed. |
Fafurion Fighter |
Fragment |
A fragment of the Fafurion Fighter. Can be upgraded through Lionel Hunter the Fafurion’s Watcher. Enchantment, Soul Crystal, Augment, Crystallization, Appearance Modification, Attribute Assignment allowed. |
Fafurion Stormer |
Fragment |
A fragment of the Fafurion Stormer. Can be upgraded through Lionel Hunter the Fafurion’s Watcher. Enchantment, Soul Crystal, Augment, Crystallization, Appearance Modification, Attribute Assignment allowed. |
Fafurion Retributer |
Fragment |
A fragment of the Fafurion Retributer. Can be upgraded through Lionel Hunter the Fafurion’s Watcher. Enchantment, Soul Crystal, Augment, Crystallization, Appearance Modification, Attribute Assignment allowed. |
Fafurion Dual Blunt |
Fragment |
A fragment of the Fafurion Dual Blunt Weapon. Can be upgraded through Lionel Hunter the Fafurion’s Watcher. Enchantment, Soul Crystal, Augment, Crystallization, Appearance Modification, Attribute Assignment allowed. |
Fafurion Dualsword |
Fragment |
A fragment of the Fafurion Dualsword. Can be upgraded through Lionel Hunter the Fafurion’s Watcher. Enchantment, Soul Crystal, Augment, Crystallization, Appearance Modification, Attribute Assignment allowed. |
Fafurion Dual Dagger |
Fragment |
A fragment of the Fafurion Dual Dagger. Can be upgraded through Lionel Hunter the Fafurion’s Watcher. Enchantment, Soul Crystal, Augment, Crystallization, Appearance Modification, Attribute Assignment allowed. |
Fafurion Avenger |
Standard |
A weapon bestowed with the dragon’s power. When equipped, PvP Damage +30%, Max HP/MP/CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, and Damage to Dragons +100%. Can be upgraded through Lionel Hunter the Fafurion’s Watcher. No Enchantment Augment, Crystallization, Appearance Modification, or Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Fighter |
Standard |
A weapon bestowed with the dragon’s power. When equipped, PvP Damage +30%, Max HP/MP/CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, and Damage to Dragons +100%. Can be upgraded through Lionel Hunter the Fafurion’s Watcher. No Enchantment Augment, Crystallization, Appearance Modification, or Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Stormer |
Standard |
A weapon bestowed with the dragon’s power. When equipped, PvP Damage +30%, Max HP/MP/CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, and Damage to Dragons +100%. Can be upgraded through Lionel Hunter the Fafurion’s Watcher. No Enchantment Augment, Crystallization, Appearance Modification, or Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Retributer |
Standard |
A weapon bestowed with the dragon's wisdom. When equipped. PvP Damage +30%. Max HP/MP/CP +30%. Casting Spd. +30%. M. Critical Rate +100. M. Skill Critical Rate +100. M. Skill Critical Damage +30%. and Damage to Dragons +100%. Can be upgraded through Lionel Hunter the Fafurion's Watcher. No Enchantment Augment. Crystallization. Appearance Modification. or Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Dual Blunt |
Standard |
A weapon bestowed with the dragon’s power. When equipped, PvP Damage +30%, Max HP/MP/CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, and Damage to Dragons +100%. Can be upgraded through Lionel Hunter the Fafurion’s Watcher. No Enchantment Augment, Crystallization, Appearance Modification, or Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Dualsword |
Standard |
A weapon bestowed with the dragon’s power. When equipped, PvP Damage +30%, Max HP/MP/CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, and Damage to Dragons +100%. Can be upgraded through Lionel Hunter the Fafurion’s Watcher. No Enchantment Augment, Crystallization, Appearance Modification, or Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Dual Dagger |
Standard |
A weapon bestowed with the dragon’s power. When equipped, PvP Damage +30%, Max HP/MP/CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, and Damage to Dragons +100%. Can be upgraded through Lionel Hunter the Fafurion’s Watcher. No Enchantment Augment, Crystallization, Appearance Modification, or Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Avenger |
High-Grade |
A weapon bestowed with the dragon’s power. When equipped, PvP Damage +30%, Max HP/MP/CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, and Damage to Dragons +100%. Additionally enables active skills ‘Dignity’ and ‘Fafurion Rising Wave.’ Can be upgraded through Lionel Hunter the Fafurion’s Watcher. No Enchantment Augment, Crystallization, Appearance Modification, or Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Fighter |
High-Grade |
A weapon bestowed with the dragon’s power. When equipped, PvP Damage +30%, Max HP/MP/CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, and Damage to Dragons +100%. Additionally enables active skills ‘Dignity’ and ‘Fafurion Rising Wave.’ Can be upgraded through Lionel Hunter the Fafurion’s Watcher. No Enchantment Augment, Crystallization, Appearance Modification, or Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Stormer |
High-Grade |
A weapon bestowed with the dragon’s power. When equipped, PvP Damage +30%, Max HP/MP/CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, and Damage to Dragons +100%. Additionally enables active skills ‘Dignity’ and ‘Fafurion Rising Wave.’ Can be upgraded through Lionel Hunter the Fafurion’s Watcher. No Enchantment Augment, Crystallization, Appearance Modification, or Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Retributer |
High-Grade |
A weapon bestowed with the dragon's wisdom. When equipped. PvP Damage +30%. Max HP/MP/CP +30%. Casting Spd. +30%. M. Critical Rate +100. M. Skill Critical Rate +100. M. Skill Critical Damage +30%. and Damage to Dragons +100%. Additionally enables active skills ‘Dignity' and ‘Fafurion Rising Wave.' Can be upgraded through Lionel Hunter the Fafurion's Watcher. No Enchantment Augment. Crystallization. Appearance Modification. or Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Dual Blunt |
High-Grade |
A weapon bestowed with the dragon’s power. When equipped, PvP Damage +30%, Max HP/MP/CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, and Damage to Dragons +100%. Additionally enables active skills ‘Dignity’ and ‘Fafurion Rising Wave.’ Can be upgraded through Lionel Hunter the Fafurion’s Watcher. No Enchantment Augment, Crystallization, Appearance Modification, or Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Dualsword |
High-Grade |
A weapon bestowed with the dragon’s power. When equipped, PvP Damage +30%, Max HP/MP/CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, and Damage to Dragons +100%. Additionally enables active skills ‘Dignity’ and ‘Fafurion Rising Wave.’ Can be upgraded through Lionel Hunter the Fafurion’s Watcher. No Enchantment Augment, Crystallization, Appearance Modification, or Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Dual Dagger |
High-Grade |
A weapon bestowed with the dragon’s power. When equipped, PvP Damage +30%, Max HP/MP/CP +30%, Atk. Spd. +30%, P. Critical Rate +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, and Damage to Dragons +100%. Additionally enables active skills ‘Dignity’ and ‘Fafurion Rising Wave.’ Can be upgraded through Lionel Hunter the Fafurion’s Watcher. No Enchantment Augment, Crystallization, Appearance Modification, or Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Avenger |
Top-grade |
A weapon bestowed with the dragon’s power. When equipped, PvP Damage +50%, Max HP/MP/CP +100%, Atk. Spd. +100%, P. Critical Rate +500, P. Skill Critical Rate +50%, P. Skill Critical Damage +50%, and Damage to dragons +300%. Additionally enables active skills ‘Dignity,’ ‘Fafurion Rising Wave,’ and ‘Fafurion’s Breath.’ Enchantment Augment, Crystallization, Appearance Modification, Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Fighter |
Top-grade |
A weapon bestowed with the dragon’s power. When equipped, PvP Damage +50%, Max HP/MP/CP +100%, Atk. Spd. +100%, P. Critical Rate +500, P. Skill Critical Rate +50%, P. Skill Critical Damage +50%, and Damage to dragons +300%. Additionally enables active skills ‘Dignity,’ ‘Fafurion Rising Wave,’ and ‘Fafurion’s Breath.’ Enchantment Augment, Crystallization, Appearance Modification, Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Stormer |
Top-grade |
A weapon bestowed with the dragon’s power. When equipped, PvP Damage +50%, Max HP/MP/CP +100%, Atk. Spd. +100%, P. Critical Rate +500, P. Skill Critical Rate +50%, P. Skill Critical Damage +50%, and Damage to dragons +300%. Additionally enables active skills ‘Dignity,’ ‘Fafurion Rising Wave,’ and ‘Fafurion’s Breath.’ Enchantment Augment, Crystallization, Appearance Modification, Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Retributer |
Top-grade |
A weapon bestowed with the dragon's wisdom. When equipped. PvP Damage +50%. Max HP/MP/CP +100%. Casting Spd. +100%. M. Critical Rate +500. M. Skill Critical Rate +500. M. Skill Critical Damage +50%. and Damage to dragons +300%. Additionally enables active skills ‘Dignity.' ‘Fafurion Rising Wave.' and ‘Fafurion's Breath.' Enchantment Augment. Crystallization. Appearance Modification. Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Dual Blunt |
Top-grade |
A weapon bestowed with the dragon’s power. When equipped, PvP Damage +50%, Max HP/MP/CP +100%, Atk. Spd. +100%, P. Critical Rate +500, P. Skill Critical Rate +50%, P. Skill Critical Damage +50%, and Damage to dragons +300%. Additionally enables active skills ‘Dignity,’ ‘Fafurion Rising Wave,’ and ‘Fafurion’s Breath.’ Enchantment Augment, Crystallization, Appearance Modification, Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Dualsword |
Top-grade |
A weapon bestowed with the dragon’s power. When equipped, PvP Damage +50%, Max HP/MP/CP +100%, Atk. Spd. +100%, P. Critical Rate +500, P. Skill Critical Rate +50%, P. Skill Critical Damage +50%, and Damage to dragons +300%. Additionally enables active skills ‘Dignity,’ ‘Fafurion Rising Wave,’ and ‘Fafurion’s Breath.’ Enchantment Augment, Crystallization, Appearance Modification, Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
Fafurion Dual Dagger |
Top-grade |
A weapon bestowed with the dragon’s power. When equipped, PvP Damage +50%, Max HP/MP/CP +100%, Atk. Spd. +100%, P. Critical Rate +500, P. Skill Critical Rate +50%, P. Skill Critical Damage +50%, and Damage to Dragons +300%. Additionally enables active skills ‘Dignity,’ ‘Fafurion Rising Wave,’ and ‘Fafurion’s Breath.’ Enchantment Augment, Crystallization, Appearance Modification, Attribute Assignment allowed. Can bestow 1 special Soul Crystal. |
-
Three new dragon accessories have been added.
-
Dragon's accessory can be obtained by defeating Fafurion, Valakas, and Antharas
-
Dragon's accessories can be enchanted Scroll: Enchant Angel Accessory
-
Dragon's accessory has a chance to fail from +1 enchant.
-
Item |
Enchant value |
Effect |
---|---|---|
Dragon's Necklace |
+1 |
Stun/ Paralysis/ Poison/ Bleed Resistance and Success Rate +15%, CHA/ LUC +1, skill cooldown -5%, Damage Reflection +5%, speed +1, Skill Power +3%, P. Atk./ M. Atk./ P. Def./ M. Def. +3%, All Attribute Resistance +10 |
+2 |
Stun/ Paralysis/ Poison/ Bleed Resistance and Success Rate +20%, CHA/ LUC +2, skill cooldown -7%, Damage Reflection +7%, speed +2, Skill Power +4%, P. Atk./ M. Atk./ P. Def./ M. Def. +4%, All Attribute Resistance +20 |
|
+3 |
Stun/ Paralysis/ Poison/ Bleed Resistance and Success Rate +25%, CHA/ LUC +3, skill cooldown -10%, Damage Reflection +10%, speed +3, Skill Power +5%, P. Atk./ M. Atk./ P. Def./ M. Def. +5%, All Attribute Resistance +30 |
|
+4 |
Stun/ Paralysis/ Poison/ Bleed Resistance and Success Rate +25%, CHA/ LUC +3, skill cooldown -11%, Damage Reflection +11%, speed +4, Skill Power +6%, P. Atk./ M. Atk./ P. Def./ M. Def. +6%, All Attribute Resistance +40 |
|
+5 |
Stun/ Paralysis/ Poison/ Bleed Resistance and Success Rate +25%, CHA/ LUC +3, skill cooldown -12%, Damage Reflection +12%, speed +5, Skill Power +7%, P. Atk./ M. Atk./ P. Def./ M. Def. +7%, All Attribute Resistance +50 |
|
+6 |
Stun/ Paralysis/ Poison/ Bleed Resistance and Atk. Rate +25%, CHA/ LUC +3, skill cooldown -13%, Damage Reflection +13%, speed +6, Skill Power +8%, P. Atk./ M. Atk./ P. Def./ M. Def. +8%, All Attribute Resistance +60 |
|
+7 |
Stun/ Paralysis/ Poison/ Bleed Resistance and Success Rate +25%, CHA/ LUC +3, skill cooldown -14%, Damage Reflection +14%, speed +7, Skill Power +9%, P. Atk./ M. Atk./ P. Def./ M. Def. +9%, All Attribute Resistance +70 |
|
+8 |
Stun/ Paralysis/ Poison/ Bleed Resistance and Success Rate +25%, CHA/ LUC +3, skill cooldown -15%, Damage Reflection +15%, speed +8, Skill Power +10%, P. Atk./ M. Atk./ P. Def./ M. Def. +10%, All Attribute Resistance +80 |
|
+9 |
Stun/ Paralysis/ Poison/ Bleed Resistance and Success Rate +25%, CHA/ LUC +3, skill cooldown -16%, Damage Reflection +16%, speed +9, Skill Power +11%, P. Atk./ M. Atk./ P. Def./ M. Def. +11%, All Attribute Resistance +90 |
|
+10 |
Stun/ Paralysis/ Poison/ Bleed Resistance and Success Rate +25%, CHA/ LUC +3, skill cooldown -17%, Damage Reflection +17%, speed +10, Skill Power +12%, P. Atk./ M. Atk./ P. Def./ M. Def. +12%, All Attribute Resistance +100 |
Item |
Enchant value |
Effect |
---|---|---|
Dragon's Earring |
+1 |
Stun/ Faint/ Sleep/ Pull Resistance and Success Rate +15%, CHA/ LUC +1, MP Consumption -5%, Received Heal Amount +5%, Vampiric Rage Effect +3%, Speed +1, Skill Power +3%, Received P./ M. Critical Damage -5%, All Attribute Resistance +10 |
+2 |
Stun/ Faint/ Sleep/ Pull Resistance and Success Rate +20%, CHA/ LUC +2, MP Consumption -7%, Received Heal Amount +7%, Vampiric Rage Effect +4%, Speed +2, Skill Power +4%, Received P./ M. Critical Damage -7%, All Attribute Resistance +20 |
|
+3 |
Stun/ Faint/ Sleep/ Pull Resistance and Success Rate +25%, CHA/ LUC +3, MP Consumption -10%, Received Heal Amount +10%, Vampiric Rage Effect +5%, Speed +3, Skill Power +5%, Received P./ M. Critical Damage -10%, All Attribute Resistance +30 |
|
+4 |
Stun/ Faint/ Sleep/ Pull Resistance and Success Rate +25%, CHA/ LUC +3, MP Consumption -11%, Received Heal Amount +11%, Vampiric Rage Effect +6%, Speed +4, Skill Power +6%, Received P./ M. Critical Damage -11%, All Attribute Resistance +40 |
|
+5 |
Stun/ Faint/ Sleep/ Pull Resistance and Success Rate +25%, CHA/ LUC +3, MP Consumption -12%, Received Heal Amount +12%, Vampiric Rage Effect +7%, Speed +5, Skill Power +7%, Received P./ M. Critical Damage -12%, All Attribute Resistance +50 |
|
+6 |
Stun/ Faint/ Sleep/ Pull Resistance and Success Rate +25%, CHA/ LUC +3, MP Consumption -13%, Received Heal Amount +13%, Vampiric Rage Effect +8%, Speed +6, Skill Power +8%, Received P./ M. Critical Damage -13%, All Attribute Resistance +60 |
|
+7 |
Stun/ Faint/ Sleep/ Pull Resistance and Success Rate +25%, CHA/ LUC +3, MP Consumption -14%, Received Heal Amount +14%, Vampiric Rage Effect +9%, Speed +7, Skill Power +9%, Received P./ M. Critical Damage -14%, All Attribute Resistance +70 |
|
+8 |
Stun/ Faint/ Sleep/ Pull Resistance and Success Rate +25%, CHA/ LUC +3, MP Consumption -15%, Received Heal Amount +15%, Vampiric Rage Effect +10%, Speed +8, Skill Power +10%, Received P./ M. Critical Damage -15%, All Attribute Resistance +80 |
|
+9 |
Stun/ Faint/ Sleep/ Pull Resistance and Success Rate +25%, CHA/ LUC +3, MP Consumption -16%, Received Heal Amount +16%, Vampiric Rage Effect +11%, Speed +9, Skill Power +11%, Received P./ M. Critical Damage -16%, All Attribute Resistance +90 |
|
+10 |
Stun/ Faint/ Sleep/ Pull Resistance and Success Rate +25%, CHA/ LUC +3, MP Consumption -17%, Received Heal Amount +17%, Vampiric Rage Effect +12%, Speed +10, Skill Power +12%, Received P./ M. Critical Damage -17%, All Attribute Resistance +100 |
Item |
Enchant value |
Effect |
---|---|---|
Dragon's Ring |
+1 |
Stun/ Mental/ Knock Back/ Knock Down/ Aerial Yoke Resistance and Success Rate +15%, CHA/ LUC +1, Atk. Spd./ Casting Spd. +3%, P./ M. Atk. +3, Speed +1, Skill Power +3%, Critical Damage, P. Skill/ M. Skill Critical Damage +5%, Damage to paralyzed targets+1%, All Attribute Resistance +10 |
+2 |
Stun/ Mental/ Knock Back/ Knock Down/ Aerial Yoke Resistance and Success Rate +20%, CHA/ LUC +2, Atk. Spd./ Casting Spd. +4%, P./ M. Atk. +4, Speed +2, Skill Power +4%, Critical Damage, P. Skill/ M. Skill Critical Damage +10%, Damage to paralyzed targets +2%, All Attribute Resistance +20 |
|
+3 |
Stun/ Mental/ Knock Back/ Knock Down/ Aerial Yoke Resistance and Success Rate +25%, CHA/ LUC +3, Atk. Spd./ Casting Spd. +5%, P./ M. Atk. +5, Speed +3, Skill Power +5%, Critical Damage, P. Skill/ M. Skill Critical Damage +15%, Damage to paralyzed targets +3%, All Attribute Resistance +30 |
|
+4 |
Stun/ Mental/ Knock Back/ Knock Down/ Aerial Yoke Resistance and Success Rate +25%, CHA/ LUC +3, Atk. Spd./ Casting Spd. +6%, P./ M. Atk. +6, Speed +4, Skill Power +6%, Critical Damage, P. Skill/ M. Skill Critical Damage +16%, Damage to paralyzed targets +4%, All Attribute Resistance +40 |
|
+5 |
Stun/ Mental/ Knock Back/ Knock Down/ Aerial Yoke Resistance and Success Rate +25%, CHA/ LUC +3, Atk. Spd./ Casting Spd. +7%, P./ M. Atk. +7, Speed +5, Skill Power +7%, Critical Damage, P. Skill/ M. Skill Critical Damage +17%, Damage to paralyzed targets +5%, All Attribute Resistance +50 |
|
+6 |
Stun/ Mental/ Knock Back/ Knock Down/ Aerial Yoke Resistance and Success Rate +25%, CHA/ LUC +3, Atk. Spd./ Casting Spd. +8%, P./ M. Atk. +8, Speed +6, Skill Power +8%, Critical Damage, P. Skill/ M. Skill Critical Damage +18%, Damage to paralyzed targets +6%, All Attribute Resistance +60 |
|
+7 |
Stun/ Mental/ Knock Back/ Knock Down/ Aerial Yoke Resistance and Success Rate +25%, CHA/ LUC +3, Atk. Spd./ Casting Spd. +9%, P./ M. Atk. +9, Speed +7, Skill Power +9%, Critical Damage, P. Skill/ M. Skill Critical Damage +19%, Damage to paralyzed targets +7%, All Attribute Resistance +70 |
|
+8 |
Stun/ Mental/ Knock Back/ Knock Down/ Aerial Yoke Resistance and Success Rate +25%, CHA/ LUC +3, Atk. Spd./ Casting Spd. +10%, P./ M. Atk. +10, Speed +8, Skill Power +10%, Critical Damage, P. Skill/ M. Skill Critical Damage +20%, Damage to paralyzed targets +8%, All Attribute Resistance +80 |
|
+9 |
Stun/ Mental/ Knock Back/ Knock Down/ Aerial Yoke Resistance and Success Rate +25%, CHA/ LUC +3, Atk. Spd./ Casting Spd. +11%, P./ M. Atk. +11, Speed +9, Skill Power +11%, Critical Damage, P. Skill/ M. Skill Critical Damage +21%, Damage to paralyzed targets +9%, All Attribute Resistance +90 |
|
+10 |
Stun/ Mental/ Knock Back/ Knock Down/ Aerial Yoke Resistance and Success Rate +25%, CHA/ LUC +3, Atk. Spd./ Casting Spd. +12%, P./ M. Atk. +12, Speed +10, Skill Power +12%, Critical Damage, P. Skill/ M. Skill Critical Damage +22%, Damage to paralyzed targets +10%, All Attribute Resistance +100 |
-
Added new Attribute Jewels
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Increases the attribute value by 5 to the weapon and the attribute value by 6 to armor.
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Can only be used on R110 Weapons and Armor
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Attribute levels 1 through 9 are available.
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The maximum value of a R110 weapon increases from 300 to 450.
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The maximum value of a R110 armor increases from 120 to 180.
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Attributes of Krishna weapons and Leviathan armor can only be strengthened from level 7 and higher.
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New Attribute Jewels can be obtained by exchanging 7 Attribute Crystals and 5,000,000 Adena with Master Yang or Master Yin.
-
-
Added the new Super Advanced Spirit Stone
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The Super Advanced Spirit Stone is only usable on R110 weapons
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Can be obtained by exchanging 1 Top-grade Spirit Stone, 1 High-grade Spirit Stone, and some Adena with any town Blacksmith
-
-
New R110 grade equipment recipes have been added.
Item name |
|
---|---|
Recipe: Krishna Dualsword (60%) |
Recipe: Leviathan Helmet (60%) |
Recipe: Krishna Dual Dagger (60%) |
Recipe: Leviathan Breastplate (60%) |
Recipe: Krishna Dual Blunt (60%) |
Recipe: Leviathan Gaiters (60%) |
Recipe: Krishna Shaper (60%) |
Recipe: Leviathan Gauntlets (60%) |
Recipe: Krishna Cutter (60%) |
Recipe: Leviathan Boots (60%) |
Recipe: Krishna Slasher (60%) |
Recipe: Leviathan Shield (60%) |
Recipe: Krishna Avenger (60%) |
Recipe: Leviathan Leather Helmet (60%) |
Recipe: Krishna Fighter (60%) |
Recipe: Leviathan Leather Armor (60%) |
Recipe: Krishna Stormer (60%) |
Recipe: Leviathan Leather Leggings (60%) |
Recipe: Krishna Thrower (60%) |
Recipe: Leviathan Leather Gloves (60%) |
Recipe: Krishna Shooter (60%) |
Recipe: Leviathan Leather Boots (60%) |
Recipe: Krishna Buster (60%) |
Recipe: Leviathan Circlet (60%) |
Recipe: Krishna Caster (60%) |
Recipe: Leviathan Tunic (60%) |
Recipe: Krishna Retributer (60%) |
Recipe: Leviathan Stockings (60%) |
Recipe: Leviathan Gloves (60%) |
|
Recipe: Leviathan Shoes (60%) |
|
Recipe: Leviathan Sigil (60%) |
-
The new recipe can be made from Dwarven 's Create Item skill 15Lv.
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Create Item - Skill Lv. 15 is only for 'Tyrr Maestro' class and can be learned at level 106.
-
-
The selling price of some of the manufactured ingredients has been lowered:
-
Exquisite Leather, Durandill, Exquisite Fiber, Quality Braid, Exquisite Leather Braid, Durandil Wire, Weapon Fragment (Top-grade), Armor Fragment (Top-grade), Accessory Gem (Top-grade), Exquisite Synthetic Cokes.
-
-
Added a feature where players can remove the bestowed Soul Crystal ability through a blacksmith and extract the Soul Crystal again.
-
Due to the addition of the Soul Crystal Removal (Extraction) feature, the Soul Crystal fees for R-grade and above weapons have been changed as seen below.
Weapon Grade |
Gemstone |
Soul Crystal (1st) |
Soul Crystal (2nd) |
Soul Crystal Replacement |
Special Soul Crystal |
Special Soul Crystal Change |
---|---|---|---|---|---|---|
R |
Gemstone (R-grade) |
30 → 170 |
187 → 170 |
10 → 85 |
7 → 11 |
4 → 7 |
R95 |
Gemstone (R-grade) |
129 → 170 |
1249 → 170 |
65 → 85 |
11 |
6 → 7 |
R99 |
Gemstone (R-grade) |
335 → 170 |
5,266 → 170 |
168 → 85 |
16 → 11 |
8 → 7 |
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The existing stages for combining Soul Crystals (Kain/Mermoden/Leona/Pantheon/Lionel) were adjusted upwards.
-
By combining Soul Crystals stages 5 and 6, players can get Soul Crystals stages 6 and 7.
-
-
Removed the Fortune Pocket from the loot table of all monsters. Players can now loot Damaged Spellbooks from level 99+ solo/party hunting grounds.
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Damaged Spellbooks have a chance to be exchanged for a Forgotten Spellbook Chapter 1 through Anton in the Mystic Guild of the Town of Rune.
-
Removed the requirements per class for the Bloody Eternal armor.
-
Removed the equip requirements for dual daggers.
-
Removed Disassembly Recipe Pouch: Weapon from the loot table of monsters.
-
The Seed Talisman can now be destroyed.
- Changed so that Armor Enchant Scrolls, Blessed Armor Enchant Scrolls and Giant’s Armor Enchant Scrolls cannot be used on armors or accessories with +30 or higher.
-
Changed the requirement so that Weapon Enchant Scrolls cannot be used on a weapon with +30 or higher.
-
Changed the enchantment effect for weapons that are being enchanted to +21 or higher.
Target |
Enhancement Value |
Changes |
---|---|---|
Weapon item with R-grade or higher |
21~23 |
Changed to a blue effect |
24~26 |
Changed to a purple effect |
|
27 or higher |
Changed to an orange effect |
-
Added Artifact Book Level 2 to the Artifact Shop in Alexandria.
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All item grade penalties will be removed. Characters will no longer be penalized for equipping items above their level.
-
Some equipment items like the Dragon Shirt will still have level restrictions and can be equipped when certain level requirements are met just like before.
-
With the removal of the Grade Penalty, expertise runes will no longer be usable in the update and can be exchanged for Powerful Fish until June 19, 2019.
-
Dual Expertise Rune R99-grade (30-day) Packs can also be exchanged for the 30% Growth XP/SP Runes (30-day), which stacks with normal XP and SP Runes.
-
Expertise Rune Packs will be exchangeable for Powerful Fish through Fishing Guild Members in each town until June 19, 2019.
-
Items |
Exchangeable Item |
---|---|
Expertise Rune Pack D |
Powerful Fish x1 |
Expertise Rune Pack C |
Powerful Fish x2 |
Expertise Rune Pack B |
Powerful Fish x3 |
Expertise Rune Pack A |
Powerful Fish x4 |
Expertise Rune Pack S |
Powerful Fish x5 |
Expertise Rune Pack S80 |
Powerful Fish x6 |
Expertise Rune Pack R |
Powerful Fish x8 |
Expertise Rune Pack R95 |
Powerful Fish x10 |
Expertise Rune Pack R99 |
Powerful Fish x20 |
Dual Expertise Rune R99-grade (30-day) Pack |
30% Growth XP/SP Rune (30-day) |
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The Dye system has been renewed.
-
Imprinting a symbol with dyes enables the Imprint Charge Gauge.
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The Imprint Charge Gauge can be recharged with dye powder.
-
The Imprint Charge Gauge is consumed based on the amount of gained XP.
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If a symbol is imprinted and the Imprint Charge Gauge is 1 or higher, the imprint effect applies to each slot.
-
The imprint effect provides the fixed effect for each class.
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Even if a symbol is removed, the charged gauge remains.
-
If there is no imprinted symbol, the Imprint Charge Gauge cannot be recharged.
-
Dual/sub classes do not share the Imprint Charge Gauge with the main class.
-
-
Changed the system so that items below R-grade cannot be provided.
-
Changed the drop list for monsters with level 1 to 85.
-
Changed the quest rewards for level 1 to 85.
-
Changed the system so that NPCs no longer sell the following items:
-
Item Name |
||||
---|---|---|---|---|
Phoenix Blood |
Einhasad's Holy Water |
Battle Symbol |
Magic Symbol |
Dark Seed |
-
Changed the issue time and duration settings for R-grade equipment items given as a reward for awakening as follows:
-
Issue time: Issued at Awakening/3rd Liberation → Issued at Second Class Transfer/1st Liberation
-
Duration setting: 30 days limited → Unlimited
-
-
Added a new bait (R108) item to Fishing Guild Member NPCs. Has a low chance to yield a Reddish Box.
-
Changed the items that can be exchanged through Fishing Guild Members.
-
The old items can be exchanged for the fish you first used by Fishing Guild Member NPCs.
-
The old items will be removed during the scheduled maintenance on Wednesday, June 19, 2019.
-
Old Items |
Exchangeable Item |
Exchange Quantity |
---|---|---|
Rotten Fried Fish |
Ugly Fish |
22 |
Nimble Fish |
4 |
|
Rotten Steamed Fish |
Ugly Fish |
22 |
Nimble Fish |
4 |
|
Rotten Grilled Fish |
Ugly Fish |
22 |
Nimble Fish |
4 |
|
Rotten Braised Fish |
Ugly Fish |
22 |
Nimble Fish |
4 |
|
Rotten Royal Fish Soup |
Royal Fish Soup |
1 |
- New items that can be exchanged are added through Fishing Guild Members and the items receive fixed effects, instead of old random effects.
Exchangeable Item |
Required Item |
Required Quantity |
Effect |
---|---|---|---|
Fried Fish |
Ugly Fish |
33 |
When used, P. Atk. +4% for 10 min. |
Nimble Fish |
6 |
||
Steamed Fish |
Ugly Fish |
33 |
When used, M. Atk. +5% for 10 min. |
Nimble Fish |
6 |
||
Grilled Fish |
Ugly Fish |
33 |
When used, Atk./Casting Spd. +4% and Speed +6 for 10 min. |
Nimble Fish |
6 |
||
Braised Fish |
Ugly Fish |
33 |
When used, Max HP/MP +8% for 10 min. |
Nimble Fish |
6 |
||
Royal |
Ugly Fish |
33 |
When used, P. Atk./M. Atk. +3%, Atk./Casting Spd. +3% and Max HP/MP +3% for 10 min. |
PK System
-
The item drop and destruction penalty has been completely removed for chaotic characters. Characters can no longer drop items or lose them if they die while chaotic.
-
Removed some of the restrictions on chaotic characters.
-
Changed the setting so that chaotic characters can use the warehouse keeper, trader, gatekeeper, adventurers' guide, and novice helper NPCs.
-
Changed the setting so that chaotic characters can travel from the cave in front of the Anghel Waterfall to Ancient City Arcan.
-
Changed the setting so that chaotic characters can enter the Dimensional Warp and Nightmare Kamaloka.
-
Cursed Sword System
Refined the Cursed Sword system
- The ownership of the existing Demonic Sword Zariche and Blood Sword Akamanah will be reset.
Cursed Sword Creation
-
The Cursed Swords are created from 6:00 PM Server Time every Monday/Tuesday/Wednesday/Thursday and the rewards are given to the final owner at 11:59 PM Server Time.
-
If a monster or PC with level 95 or higher is killed in the field, Demonic Sword Zariche or Blood Sword Akamanah is created and dropped onto the world.
-
Only one Demonic Sword Zariche and Blood Sword Akamanah each exist in the world.
-
If the Cursed Sword is not picked up for 10 minutes after it is dropped, the sword vanishes and is dropped in the world.
-
The location of the Cursed Sword can be checked on the map (Alt+M) once it is created.
-
If the character possessing a cursed sword has logged out, then the location of the item in question is not displayed.
-
-
If you do not kill a player character within 2 hours, the Cursed Sword vanishes.
-
If the owner of Zariche acquires Akamanah, Akamanah vanishes and dropped again in the world (Same of the opposite case).
Cursed Sword Rewards
-
The following rewards will be awarded to the final Cursed Sword owner at 11:59 PM Server Time
-
The final owner will receive 5 billion Adena as the fixed reward
-
Additional rewards will be awarded depending on the buff level of Demonic Sword Zariche or Blood Sword Akamanah at the end
-
A maximum of 10 billion Adena can be awarded, together with the fixed reward
-
Buff Level |
Additional Adena Rewards |
---|---|
1 |
None |
2 |
200,000,000 |
3 |
500,000,000 |
4 |
2,000,000,000 |
5 |
5,000,000,000 |
-
At the end of 11:59 pm, if there is no cursed sword owner, 5 billion Adena of the fixed reward will be carried over to the next cycle.
Collecting a Cursed Sword
-
If you collect the Cursed Sword dropped on the ground, the appearance of your weapon, armor and cloak are changed to Demonic Sword Zariche or Blood Sword Akamanah.
-
Your character name is changed to Demonic Sword Zariche or Blood Sword Akamanah.
-
Even while possessing a Cursed Sword, you can use the class skills that you originally acquired.
-
The owner of the Cursed Sword cannot participate in Ceremony of Chaos/Dimensional Server content/Olympiad.
-
A hero can also acquire a Cursed Sword.
-
The owner of the Cursed Sword can check the information by using the /cursedsword command in the chat.
-
Colleting the Cursed Sword applies the following two skills:
Skill Name |
Skill Description |
---|---|
Soul of Sword - Zariche |
PvP damage +100% and PvP defense +90%. P. Atk +45717, M. Atk +26586, Atk./Casting Spd. +1500, Normal Attack/M. Critical Rate +500 and Movement Spd. +300. |
Demonic Sword Zariche/ |
Kill Points acquired when killing a PC with level 20 or higher. 21-84 (1 Point) / 85-99 (10 Points) / 100-105 (100 Points) / 106-110 (500 Points) / 111- (700 Points) Lv. 2 (15,000) / Lv. 3 (45,000) / Lv. 4 (90,000) / Lv. 5 (180,000) Buff level reset when killed |
Kill Point System
-
If you acquire the Cursed Sword, you receive a buff whose level increases based on the Kill Point system.
-
Buff name: Demonic Sword Zariche and Blood Sword Akamanah
- Level: 1 – 5
-
-
If the owner of the Cursed Sword kills a normal character excluding characters below level 20 and their clan members, the owner receives points based on the level of killed character.
-
Killing the owner of another Cursed Sword gives you 1000 points.
-
If the Cursed Sword is dropped/vanished/removed, the Kill Point is reset to 0.
Cursed Sword Combat
-
After the update, you can be in a party with the owner of a Cursed Sword.
-
The owner of the Cursed Sword cannot attack characters below level 20.
-
However, characters below level 20 can attack the owner of the Cursed Sword.
-
-
If the owner of the Cursed Sword strikes another character including heroes, CP will become 0.
-
It must be a direct hit instead of magic/physical skills.
-
If a hero strikes the owner of the Cursed Sword, the CP of the owner becomes 0 (It must be a direct hit instead of magic/physical skills).
-
-
The battle between the owner of the Cursed Sword and other characters has no XP drop, item drop, karma increase, and PK penalty.
-
If you are killed by the owner of the Cursed Sword, the Prison of Souls and Scar of Soul skills are applied.
-
The Scar of Soul lasts for 2 minutes 10 seconds.
-
The Scar of Soul disappears after the duration even if the Prison of Souls is removed within 2 minutes.
-
Skill Name |
Skill Description |
---|---|
Prison of Souls - Zariche/ Prison of Souls - Akamanah |
The body has been temporarily sealed after being struck by Demonic Sword Zariche (Blood Sword Akamanah). You will be returned to the nearest town unless you destroy the Prison of Souls (Limit Barrier) within 2 minutes. The character cannot be moved. |
Scar of Soul - Zariche/ Scar of Soul - Akamanah |
The soul of the sword is incarnated and gives fixed damage. |
Zariche Treasure Chest/Akamanah Treasure Chest and the Priest of Purification
-
The treasure chest and the Priest of Purification for each Cursed Sword are placed near the Sea of Spores.
-
The location of the Cursed Sword can be checked on the map (Alt+M) once it is created.
-
-
The Priest of Purification can attack and damage only the cursed sword possessing character. (Other characters cannot do damage)
-
If each Treasure Chest of the Cursed Sword is destroyed, the ownership is lost and the sword is dropped again in the world.
-
Between 6:00 PM to 11:59 PM, each Cursed Sword treasure chest and the Priest of Purification are petrified according to the state of the owner of the Cursed Sword.
-
If the owner of the Cursed Sword stays in a peace zone more than 10 minutes or 30 minutes passed after logging out, petrifaction is removed.
-
Other than that, the petrifaction state remains.
-
-
Between 11:30 PM until 11:50 PM, petrifaction is removed regardless of the state of the owner of the Cursed Sword.
-
If petrifaction on the treasure chest of each Cursed Sword is removed, the world message is displayed notifying that petrifaction is removed.
-
-
The area where each cursed treasure chest and the Priest of Purification are placed is set as a battle zone.
-
The system message is displayed when entering a battle zone.
-
You do not drop items and Death Penalty is not applied even after being killed.
-
Clan System
-
Changed the following NPCs to be affected by the castle tax rate.
Affiliated Castle |
NPC Location |
NPC Name |
---|---|---|
Gludio Castle |
Faeron Village |
Ceri the Accessory Merchant |
Pelu the Grocer |
||
Weapon Merchant Evna |
||
Denya the Armor Merchant |
||
Hellbound Refugee Camp |
Grocer Hude |
|
Giran Castle |
Town of Giran Luxury Shop |
Weapon Merchant Galladucci |
Armor Merchant Alexandria |
||
Aden Castle |
Ancient City of Arcan |
Grocer Alco |
Schuttgart Castle |
Gainak Underground |
Grocer Attitude |
-
Changed the Clan Hall Manager to be affected by castle tax rate.
-
All Dimensional Castle Siege Owners will be reset after the update.
-
Clans will only be able to capture the Aden Castle during Dimensional Castle Sieges.
-
The other 8 castles cannot be sieged.
-
-
Changed the rewards for the Dimensional Castle Siege.
Victory Count |
Succession Reward |
Castle (Aden) |
---|---|---|
First Win |
Dimensional Energy - Stage 1 |
500 Elcyum Powder |
2nd Consecutive Win |
Dimensional Energy - Stage 2 |
10 Dark Eternal Enhancement Stones |
3rd Consecutive Win |
Dimensional Energy - Stage 3 |
10 Dark Eternal Enhancement Stones |
4th Consecutive Win |
Dimensional Energy - Stage 4 |
2 Dark Amaranthine Enhancement Stones |
5th Consecutive Win |
Dimensional Energy - Stage 5 |
3 Dark Amaranthine Enhancement Stones |
-
Changed the Energy of Dimensions item settings.
Item |
Changes |
---|---|
Energy of Dimensions |
Increased XP/SP gain by 15% for 60 minutes when used. 15-day item |
- Changed the content of the Dimensional Castle Siege box
Item |
Obtainable Item List |
---|---|
Black Anvil Guild's Dimensional Chest |
Elcyum Powder, Dark Eternal Enhancement Stone |
Dimensional Castle Lord's Support Box |
Elcyum Powder, Dark Amaranthine Enhancement Stone |
-
Changed the castle tax rate to be adjusted according to the status (Light/Darkness) of the castle.
-
Light Castles will now have a 5% tax.
-
-
The number of total clan members and elite clan members for each clan will be reduced starting at clan level 6.
-
Clan members will automatically be kicked out if the clan exceeds the maximum number of clan members according to the following rules:
-
Clan leaders and elite clan members are not automatically kicked out.
-
Clan members are automatically kicked out in the order of last login from the oldest to the most recent.
-
If two or more characters have the same login time, the one with the lowest level is automatically kicked out first.
-
-
Changed the number of total clan members and elite clan members for each clan.
- |
Before |
After |
||
Clan Level |
Number of total members |
Elite clan members |
Number of total members |
Elite clan members |
0 |
10 |
- |
No change |
|
1 |
15 |
- |
||
2 |
20 |
- |
||
3 |
30 |
- |
||
4 |
40 |
- |
||
5 |
50 |
8 |
||
6 |
80 |
12 |
55 |
8 |
7 |
100 |
15 |
60 |
9 |
8 |
110 |
16 |
62 |
9 |
9 |
120 |
18 |
64 |
10 |
10 |
130 |
19 |
66 |
10 |
11 |
140 |
20 |
68 |
10 |
12 |
150 |
22 |
70 |
10 |
13 |
160 |
23 |
72 |
11 |
14 |
170 |
25 |
74 |
11 |
15 |
200 |
29 |
76 |
11 |
-
Increased the level of the Clan Advent buff, so that each clan can receive a different clan skill effect.
Clan Level | Clan Skills | Effect |
Level 1 | Clan Advent Level 1 | Clan members' XP/SP gain +10% and Vitality +1%. The buff applies when the Clan Leader and/or marquis are online. The higher the clan level, the greater the Clan Advent buff. |
Level 2 | Clan Advent Level 2 | Clan members' XP/SP gain +10%, Vitality + 1%, and Potion/Elixir Effect Bonus + 50. The buff applies when the Clan Leader and/or marquis are online. The higher the clan level, the greater the Clan Advent buff. |
Level 3 | Clan Advent Level 3 | Clan members' XP/SP gain +10%, Vitality + 1%, Potion/Elixir Effect Bonus + 50, Attack Attributes + 5, and all Defense Attributes + 5. The buff applies when the Clan Leader and/or marquis are online. The higher the clan level, the greater the Clan Advent buff. |
Level 4 | Clan Advent Level 4 | Clan members' XP/SP gain +10%, Vitality + 2%, Potion/Elixir Effect Bonus + 100, Attack Attributes + 5, and all Defense Attributes + 5. The buff applies when the Clan Leader and/or marquis are online. The higher the clan level, the greater the Clan Advent buff. |
Level 5 | Clan Advent Level 5 | Clan members' XP/SP gain +10%, Vitality + 2%, Potion/Elixir Effect Bonus + 100, Attack Attributes + 5, and all Defense Attributes + 5, P./M. Atk. + 2863, P./M. Def. + 3844, and HP/MP Recovery Bonus + 5. The buff applies when the Clan Leader and/or marquis are online. The higher the clan level, the greater the Clan Advent buff. |
Level 6 | Clan Advent Level 6 | Clan members' XP/SP gain +10%, Vitality + 2%, Potion/Elixir Effect Bonus + 100, Attack Attributes + 10, and all Defense Attributes + 10, P./M. Atk. + 2891, P./M. Def. + 3863, and HP/MP Recovery Bonus + 5. The buff applies when the Clan Leader and/or marquis are online. The higher the clan level, the greater the Clan Advent buff. |
Level 7 | Clan Advent Level 7 | Clan members' XP/SP gain +10%, Vitality + 3%, Potion/Elixir Effect Bonus + 150, Attack Attributes + 10, and all Defense Attributes + 10, P./M. Atk. + 2934, P./M. Def. + 3882, and HP/MP Recovery Bonus + 5. The buff applies when the Clan Leader and/or marquis are online. The higher the clan level, the greater the Clan Advent buff. |
Level 8 | Clan Advent Level 8 | Clan members' XP/SP gain +10%, Vitality + 3%, Potion/Elixir Effect Bonus + 150, Attack Attributes + 15, and all Defense Attributes + 20, P./M. Atk. + 2978, P./M. Def. + 3901, and HP/MP Recovery Bonus + 5. The buff applies when the Clan Leader and/or marquis are online. The higher the clan level, the greater the Clan Advent buff. |
Level 9 | Clan Advent Level 9 | Clan members' XP/SP gain +10%, Vitality + 3%, Potion/Elixir Effect Bonus + 150, Attack Attributes + 15, and all Defense Attributes + 20, P./M. Atk. + 3022, P./M. Def. + 3917, and HP/MP Recovery Bonus + 6. The buff applies when the Clan Leader and/or marquis are online. The higher the clan level, the greater the Clan Advent buff. |
Level 10 | Clan Advent Level 10 | Clan members' XP/SP gain +10%, Vitality + 4%, Potion/Elixir Effect Bonus + 200, Attack Attributes + 15, and all Defense Attributes + 20, P./M. Atk. + 3090, P./M. Def. + 3936, HP/MP Recovery Bonus + 6, and Skill Power + 1%. The buff applies when the Clan Leader and/or marquis are online. The higher the clan level, the greater the Clan Advent buff. |
Level 11 | Clan Advent Level 11 | Clan members' XP/SP gain +10%, Vitality + 4%, Potion/Elixir Effect Bonus + 200, Attack Attributes + 20, and all Defense Attributes + 30, P./M. Atk. + 3136, P./M. Def. + 3954, HP/MP Recovery Bonus + 6, and Skill Power + 1%. The buff applies when the Clan Leader and/or marquis are online. The higher the clan level, the greater the Clan Advent buff. |
Level 12 | Clan Advent Level 12 | Clan members' XP/SP gain +10%, Vitality + 4%, Potion/Elixir Effect Bonus + 200, Attack Attributes + 20, and all Defense Attributes + 30, P./M. Atk. + 3183, P./M. Def. + 3973, HP/MP Recovery Bonus + 7, and Skill Power + 1%. The buff applies when the Clan Leader and/or marquis are online. The higher the clan level, the greater the Clan Advent buff. |
Level 13 | Clan Advent Level 13 | Clan members' XP/SP gain +10%, Vitality + 5%, Potion/Elixir Effect Bonus + 250, Attack Attributes + 25, and all Defense Attributes + 40, P./M. Atk. + 3230, P./M. Def. + 3990, HP/MP Recovery Bonus + 7, and Skill Power + 1%. The buff applies when the Clan Leader and/or marquis are online. The higher the clan level, the greater the Clan Advent buff. |
Level 14 | Clan Advent Level 14 | Clan members' XP/SP gain +10%, Vitality + 5%, Potion/Elixir Effect Bonus + 250, Attack Attributes + 25, and all Defense Attributes + 40, P./M. Atk. + 3278, P./M. Def. + 4009, HP/MP Recovery Bonus + 7, and Skill Power + 2%. The buff applies when the Clan Leader and/or marquis are online. The higher the clan level, the greater the Clan Advent buff. |
Level 15 | Clan Advent Level 15 | Clan members' XP/SP gain +10%, Vitality + 5%, Potion/Elixir Effect Bonus + 300, Attack Attributes + 30, and all Defense Attributes + 50, P./M. Atk. + 3316, P./M. Def. + 4029, HP/MP Recovery Bonus + 8, and Skill Power + 2%. The buff applies when the Clan Leader and/or marquis are online. The higher the clan level, the greater the Clan Advent buff. |
-
Changed the system so that players cannot apply for fortress battle in the following 9 fortresses through the Suspicious Merchants.
List of Fortresses |
||
---|---|---|
Floran Fortress |
Dragonspine Fortress |
Hunter's Fortress |
Monastic Fortress |
Antharas' Fortress |
Aaru Fortress |
Tanor Fortress |
Western Fortress |
Demon Fortress |
-
Changed so that a character cannot be resurrected with an item or a skill within a specific area in the castle during a siege.
-
Added the waiting actions exclusively available for castle lords and castle clan members.
-
Castle lords and castle clan members automatically receive separate waiting actions.
-
When they become inactive for 20 seconds, their respective waiting action is automatically displayed.
-
The waiting actions have been added to the Action window (Alt+C).
-
Castle lords and castle clan members can play their configured waiting action.
-
-
Removed the following clan quests:
Mission |
Level Requirement |
Type |
Mission Type |
---|---|---|---|
Lv. 85-94 Explore Instanced Zone |
Lv. 85+ |
Standard |
Repeatable |
Lv. 95-99 Explore Instanced Zone |
Lv. 95+ |
Standard |
Repeatable |
Lv. 85-94 Field Boss Hunt |
Lv. 85+ |
Advanced |
Repeatable |
-
Removed the 85-94 Explore Instanced Zone and 95-99 Explore Instanced Zone missions. They have been replaced with the following clan quests:
Mission |
Level Requirement |
Type |
Mission Type |
---|---|---|---|
Explore Alliance Instanced Zone Stage 1 |
Lv. 85+ |
Standard |
Repeatable |
-
Changed the name of the existing 100-105 Explore Instanced Zone clan quest to that below, and added Queen Krosha, a new instanced zone boss, to the kill objective.
Mission |
Level Requirement |
Type |
Mission Type |
---|---|---|---|
Explore Alliance Instanced Zone Stage 2 |
Lv. 100+ |
Standard |
Repeatable |
-
Added Anakim and Lilith to the Lv. 106-110 Field Raid Hunt quest objective:
Mission |
Level Requirement |
Type |
Mission Type |
Level 106-110 Field Boss Hunt |
Lv. 106+ |
Advanced |
Repeatable |
-
Added new adventurer guild faction quests to the quest completion condition for the characters with level 100 or higher for the following clan quests:
Mission |
Level Requirement |
Type |
Mission Type |
Completion Condition |
---|---|---|---|---|
Reach Adventure Guild Lv. 1 |
Lv. 85+ |
Achievement |
One-off |
Complete one of the following quests: Way of Wandering Knight Meet the Adventure Guild |
Reach Adventure Guild Lv. 3 |
Lv. 85+ |
Achievement |
One-off |
Complete one of the following quests: Take Up Arms Toward A Goal |
Reach Adventure Guild Lv. 6 |
Lv. 85+ |
Achievement |
One-off |
Complete one of the following quests: |
Quests
-
Changed the character creation location.
-
A created character starts from the Town of Gludio now.
-
NPC Tarti has been placed in the Town of Gludio to help characters level up quickly.
-
-
Added new novice quests.
-
Completing the novice quests can help you level up to 85 quickly.
-
Quest Name |
Level |
Quest Giver |
Location |
---|---|---|---|
Beginning of Training |
1~20 |
Tarti |
Ruins of Despair |
Curse of Undying |
1~20 |
Silvan |
Ruins of Despair |
Antidote Ingredients |
20~40 |
Tarti |
Ruins of Agony |
Resurrected Skeletons |
20~40 |
Kallesin |
Ruins of Agony |
Deathly Mischief |
20~40 |
Zenath |
Ruins of Agony |
Changed Spirits |
40~76 |
Tarti |
Windy Hill |
Why are the Ratel here? |
40~76 |
Pio |
Windy Hill |
Growlers Turned Violent |
40~76 |
Pio |
Windy Hill |
Communication Breakdown |
40~76 |
Pio |
Windy Hill |
Attack of the Enraged Forest |
40~76 |
Pio |
Windy Hill |
Check Out the Situation |
76~85 |
Tarti |
Orc Barracks |
Suspicious Movements |
76~85 |
Reclous |
Orc Barracks |
Somebody’s Trace |
76~85 |
Reclous |
Orc Barracks |
Ketra Orcs...? |
76~85 |
Reclous |
Orc Barracks |
They Must Be Up to Something |
76~85 |
Reclous |
Orc Barracks |
Praying for Safety |
76~85 |
Reclous |
Orc Barracks |
-
Added subclass-exclusive quests.
-
Subclass-exclusive quests can only be accepted and completed as a subclass/dual class.
-
Quest Name |
Level |
Quest Giver |
Location |
---|---|---|---|
I Want to Join the Investigators |
40~76 |
Tarti |
Windy Hill |
Seismic Shift Among the Turek Orcs |
76~85 |
Tarti |
Orc Barracks |
-
Added a Paulina specific R-grade weapon, R-grade Armor set, and 3,000 Soulshots/2,000 Blessed Spiritshots (R-grade) for characters who reach level 40 (level 20/1st Liberation for Ertheia classes) and complete their second class transfer.
-
Changed the class specific boxes that are received at level 85 after a character has awakened/liberated.
-
Players will now receive a normal class-specific cloak, a Paulina Twilight Bracelet, and a Graduation Gift.
-
The Graduction Gift contains the following items:
-
50,000 Soulshot (R-grade)
-
25,000 Blessed Spiritshot (R-grade)
-
5x Blessed Scroll of Escape
-
5x Blessed Scroll of Resurrection
-
10x Art of Seduction buffs
-
-
The following quests and their related items have been deleted:
Start of Fate |
Certification of Fate |
Day of Destiny: Human's Fate |
Day of Destiny: Elven Fate |
Day of Destiny: Dark Elf's Fate |
Day of Destiny: Orc's Fate |
Day of Destiny: Dwarf's Fate |
Day of Destiny: Kamael's Fate |
Law Enforcement |
Seize Your Destiny |
Winds of Fate: Encounters |
Winds of Fate: A Promise |
Winds of Fate: Choices |
Little Wing |
Little Wing's Big Adventure |
Obtain a Wolf Pet |
Help the Uncle! |
Help the Sister! |
Help the Son! |
Divinity Protector |
Waiting for the Summer |
Plain Mission |
The Invaded Execution Grounds |
Weeding Work |
An Uninvited Guest |
The Executioner's Execution |
Seven Flowers |
Liberating the Spirits |
Secret Buried in the Swamp |
Tomb Raiders |
More Than Meets the Eye |
Pailaka - Song of Ice and Fire |
Pailaka - Devil's Legacy |
Pailaka - Injured Dragon |
Reclaim Our Era |
Let's Go to the Central Square |
Qualifications of the Seeker |
Train Like the Real Thing |
Searching for New Power |
Shedding Weight |
Seeker Supplies |
To the Ruins of Ye Sagira |
Certification of the Seeker |
Request of the Seeker |
Obligations of the Seeker |
For the Searchdog King |
Report on the situation at the ruins |
Tough Road |
Disappeared Sakum |
Windmill Hill Status Report |
Request to Find Sakum |
Divided Sakum, Kanilov |
Sakum's Impact |
Divided Sakum, Poslof |
Sakum's Trace |
A Foreign Land |
The Test for Survival |
Do or Die |
A Special Power |
A Special Power |
Grakon's Warehouse |
An Inner Beauty |
Supply and Demand |
Never Forget |
A Draught for the Cold |
A Furry Friend |
Strange Fungus |
Stronger Than Steel |
The Secret Ingredient |
See the World |
Kekropus' Letter |
A Suspicious Helper |
Failure and its Consequences |
Return of the Alligator Hunter |
Kekropus' Letter: A Clue Completed |
Mutual Benefit |
Not a Traitor |
Flames of Sorrow |
Kekropus' Letter: Decoding the Badge |
Nowhere to Turn |
The Guardian Giant |
The Stolen Seed |
Kekropus' Letter: A Hidden Meaning |
Kartia's Seed |
Before Darkness Bears Fruit |
Life Energy Repository |
Kekropus' Letter: The Swamp of Screams |
A Suspicious Vagabond in the Swamp |
Embryo in the Swamp of Screams |
Kekropus' Letter: The Forest of the Dead |
A Suspicious Vagabond in the Forest |
Embryo in the Forest of the Dead |
Kekropus' Letter: With Courage |
Kekropus' Letter: With Wisdom |
In Search of the Eye of Argos |
Daimon the White-eyed |
Kekropus' Letter: Kampf's Whereabouts |
The Varka Silenos Supporters |
Assassination of the Varka Silenos Commander |
Assassination of the Varka Silenos Chief |
Kekropus' Letter: Belos' Whereabouts |
The Ketra Orc Supporters |
Assassination of the Ketra Orc Commander |
Assassination of the Ketra Orc Chief |
Kekropus' Letter, The Dragon's Transition |
Odd Happenings at Dragon Valley |
Uncovering the Conspiracy |
Letters from the Queen: Windy Hill |
An Interdimensional Draft |
Quieting the Storm |
The Oath of the Wind |
Letters from the Queen: Orc Barracks |
An Orc in Love |
Marionette Spirit |
Terrifying Chertuba |
Free Spirit |
Letters from the Queen: Cruma Tower, Part 1 |
In Search of the Grail |
Volatile Power |
Reports from Cruma Tower, Part 1 |
Letters from the Queen: Cruma Tower, Part 2 |
In Search of an Ancient Giant |
The Wrath of the Giants |
Reports from Cruma Tower, Part 2 |
Letters from the Queen: Forsaken Plains |
Traces of an Ambush |
The Broken Device |
Letters from the Queen: Fields of Massacre |
Resident Problem Solver |
A Spy Mission |
Letters from the Queen: Swamp of Screams |
A Mercenary Helper |
The Man of Mystery |
Letters from the Queen: Forest of the Dead |
Save the Souls |
Investigate the Forest |
Letters from the Queen: Wall of Argos |
The Eye that Defied the Gods |
Crossing Fate |
Queen Navari's Letter: Varka Silenos Barracks |
The Dark Secret of Varka Silenos |
The Assassination of the Varka Silenos Commander |
The Assassination of the Varka Silenos Commander Chief |
Queen Navari's Letter, Ketra Orc Outpost |
The Dark Secret of the Ketra Orcs |
The Assassination of the Ketra Orc Commander |
The Assassination of the Ketra Orc Chief |
Letters from the Queen: Dragon Valley |
Strange Things Afoot in the Valley |
Reconnaissance at Dragon Valley |
Hatchling Research |
The Alligator Hunter returns |
The Outlaws are Incoming |
Defending the Forsaken Plains |
Endless Revenge |
Assisting the Golden Ram Army |
An Ominous Request |
A Daunting Task |
Weakening the Varka Silenos Forces |
Weakening the Ketra Orc Forces |
The Role of a Watcher |
Challenge! Balthus Knight! |
What Matters More Than Ability |
Gift for You |
Charge at Antharas |
Forgotten Power: Start of Fate |
New Power, Winds of Fate |
Hidden in Chaos |
Before the Guide |
Temple Missionary |
Temple Executor |
Temple Champion - 1 |
Temple Champion - 2 |
Shadow Fox - 1 |
Shadow Fox - 2 |
Shadow Fox - 3 |
Fallen Angel - Request of Dawn |
Fallen Angel - Request of Dusk |
Relic Exploration |
Art of Persuasion |
Nikola's Cooperation |
Contract Execution |
Nikola's Heart |
Release of the Seal |
Contract Completion |
Lost Dream |
Empty Ending |
1000 years, the End of Lamentation |
Certification of Value |
Recertification of Value |
Intended Tactic |
Shrieks of Ghosts |
An Ice Merchant's Dream |
Sweet Whispers |
Light and Darkness |
The Coming Darkness |
Heart in Search of Power |
Parcel Delivery |
Gather the Flames |
Egg Delivery |
Specialty Liquor Delivery |
Hot Spring Water |
The Finest Food |
Grave Robber Rescue |
Lucien's Altar |
Seven Signs, Series of Doubt |
Seven Signs, Dying Message |
Seven Signs, Mammon's Contract |
Seven Signs, Secret Ritual of the Priests |
Seven Signs, Seal of the Emperor |
Seven Signs, the Sacred Book of Seal |
Seven Signs, Embryo |
Seven Signs, Mysterious Girl |
Seven Signs, Forbidden Book of the Elmoreden Kingdom |
Seven Signs, To the Monastery of Silence |
Seven Signs, Solina's Tomb |
Seven Signs, One Who Seeks the Power of the Seal |
Legendary Tales |
Wings of Sand |
Don't Know, Don't Care |
-
Fixed a problem where the item Gemstone (R-grade) was consumed during The Soul of a Sword quest.
-
Changed the completion conditions of the Helping Others quest (see below).
-
Players can now complete the quest by collecting 45,000 Mentee's Marks or receiving the Party Leader Bonus 15 times.
-
If the mission completion condition is changed to receiving the Party Leader Bonus 15 times, players must receive the bonus 15 times to complete the mission.
-
Changed the way to enchant the Lady's Ornamental Silver Knife in the Luck Befitting of the Status quest.
-
The Lady's Ornamental Silver Knife can be enchanted by using either a Normal Scroll: Enchant Weapon (R-grade) or a Lady's Ornamental Silver Knife Enchant Scroll.
-
The Lady's Ornamental Silver Knife Enchant Scroll can be obtained from Blacksmith of Mammon.
-
If enchanting the Lady's Ornamental Silver Knife fails, an additional Lady's Ornamental Silver Knife Enchant Scroll can be obtained from Blacksmith of Mammon.
-
When enchanting a Lady's Ornamental Silver Knife using the Lady's Ornamental Silver Knife Enchant Scroll, the player will receive a Scroll: Enchant Weapon (R-grade) as a completion reward.
-
When enchanting a Lady’s Ornamental Silver Knife using a Normal Scroll: Enchant Weapon (R-grade), the player will receive an Amaranthine Weapon as a completion reward.
-
-
Changed the way to obtain the story book for the Victory Collection quest (see below).
-
If the player owns the story book for the instance when completing a daily tavern quest, they will a Covered Page.
-
If a player collects 6 Covered Pages, they can exchange them for a book required for the Victory Collection quest through Settlen.
-
-
Added Queen Krosha as an objective of the Basic Training quest for Hunter Guild Members.
-
Added new quests with the changes made to the Field of Silence/Whispers.
Quest |
Repeatable |
Prerequisite |
Quest Giver |
---|---|---|---|
Advent of Krofin Subspecies |
Daily |
Lv. 106+ |
Lionel Hunter [Heine] |
Disturbed Fields |
Daily |
Lv. 108+ |
Lionel Hunter [Heine] |
-
Changed the level requirement and objective of Hunter Guild Request - The Fields.
-
The existing Hunter Guild Request - The Fields quest has been removed. Any owned Requests will be exchanged to 100 Raid Points.
-
-
Adjusted the quest completion conditions for the Exalted - Step Up to Lead and Helping Others quests.
-
Before: Level difference with monsters is 5 levels or less
-
After: Level difference with monsters is 10 levels or less
-
-
Players whose level is at least 100 can now increase the Faction Level for the Adventure Guild.
-
Fixed an issue where the Way of Wandering Knight quest could not be proceeded.
-
Modified the Brothers Bound in Chains quest.
Changes |
Details |
---|---|
Additional placement of Dark Judges (Quest NPC) |
Aden, Rune, Giran, Heine |
Quest Progress Method |
Before: Equip Penitent's Manacles, summon Sin Eater, and defeat the monster |
After: Use Penitent's Mark to receive buff and defeat monsters |
|
Required Item |
Before: Gemstone (B-grade) |
After: 10,000,000 Adena |
-
Fixed an issue where a skill was not automatically collected occasionally when entering Mystic Tavern - Kain’s Choice.
-
Added 6 quests related to the Fafurion Temple.
Quest |
Entry Requirement |
Starting NPC |
---|---|---|
Unveiled Fafurion Temple |
Level 110+ |
[Heine] Lionel Hunter |
Fafurion's Minions |
Level 110+ |
[Fafurion Temple] Lupicia |
How to Overcome Fear |
Level 110+ |
[Fafurion Temple] Lupicia |
Succeeding the Priestess |
Level 110+ |
[Heine] Lionel Hunter |
Controlling Your Temper |
Level 110+ |
[Fafurion Temple] Okayti |
Temple Guardians |
Level 110+ |
[Fafurion Temple] Okayti |
-
We changed the maximum level of a player can receive for the following quests:
Quests |
Maximum level of performance |
---|---|
Way of the Wandering Knight |
97 → 99 |
Across the Death Line |
97 → 99 |
Take Up Arms |
97 → 99 |
Control of Power |
97 → 99 |
Prove Progress |
97 → 99 |
Nothing is Impossible |
97 → 99 |
Basic Mission: Kartia’s Labyrinth (Solo) |
97 → 99 |
Special Mission: Kartia’s Labyrinth (Party) |
97 → 99 |
-
Rewards in the Adventure Guild Supply Box from the ‘Nothing is Impossible’ quest have changed:
-
Lv.1 Ruby/Lv. 1 Sapphire items have been replaced with a 30-day Lv.3 Ruby (Fighter) or Lv. 3 Sapphire (Wizard)
-
-
7 new Adventurer’s Guild quests have been added
-
Talk to Penny in the Town of Aden to receive the quests below:
-
Quests |
Entry level |
Type |
Hunting Zones |
---|---|---|---|
Basic Mission: Cemetery |
97 ~ 99 |
Daily |
Cemetery |
Basic Mission: Blazing Swamp |
97 ~ 99 |
Daily |
Blazing Swamp |
Basic Mission: Seal of Shilen |
97 ~ 99 |
Daily |
Seal of Shilen |
Basic Mission: Dimensional Rift |
97 ~ 99 |
Daily |
Dimensional Rift |
Special Mission: Raider’s Crossroads |
97 ~ 99 |
Daily |
Raider’s Crossroads |
Special Mission: Defeat Baylor |
97 ~ 99 |
One-time |
Crystal Prison (Baylor) |
Special Mission: Defeat Baylor |
97 ~ 99 |
Daily |
Crystal Prison (Baylor) |
Skills
-
Changed the class skills of the Wynn Summoner (see below).
-
Changed the name of Mass Servitor Blessing to Servitor Immortality and improved its effects.
-
Wynn Aura and Ultimate Transfer Pain can now be used while transformed into Naviarope.
-
Fixed an issue where the level of some of the skills available in Naviarope form were lower than that of what the Summoner acquired.
-
Skill Name |
Changes |
---|---|
Superior Weapon Mastery |
Increased the P. Atk. of two-handed staffs and two-handed blunt weapons from 105% to 120% |
Servitor Immortality |
Increased P. Def./M. Def. by 50%, added the Immortal Life effect, Reduced the duration from 60 seconds to 30 seconds |
Spirit of Naviarope |
Triggers Link of Loyalty on the Servitor when Naviarope Strike or Naviarope Flame is used |
Link of Loyalty |
Increased the duration from 15 seconds to 20 seconds, changed the next level accumulation time from 5 seconds to 3 seconds |
-
Added Servitor's Rage, a new skill.
Skill Name |
Skill Effects |
---|---|
Servitor's Rage |
Target's normal Critical Damage Received +30% |
-
Increased the P. Def//M. Def. of Lv. 100+ Servitors.
Class |
Servitor |
Changes |
---|---|---|
Wynn Arcana Lord |
Commando Cat, Witch Cat |
P. Def/M. Def. |
Wynn Elemental Master |
Unicorn Lancer, Unicorn Cherub |
|
Wynn Spectral Master |
Soul Specter, Banshee Queen |
-
Changed the class skills of the Eviscerator (see below).
-
Changed the name of Backspin Blow to Backspin Impact.
-
Skill Name |
Changes |
---|---|
Back Step |
Added the Remove Debuff effect |
Infighter |
Increased lv. 1 P. Atk by 5% |
Distant Kick |
Changed the effect to Knock Down |
Backspin Impact |
Changed the range from 40 to 600 |
Spallation |
Increased P. Def. by 50% |
-
Added two new Forgotten Power skills.
Forgotten Power - Vitalizing |
|||
---|---|---|---|
Level |
Vitality Bonus |
Vitality Consumption Speed Decreased |
XP Bonus |
1 |
1% |
- |
- |
2 |
1% |
- |
- |
3 |
2% |
- |
- |
4 |
2% |
- |
- |
5 |
3% |
- |
- |
6 |
3% |
- |
- |
7 |
4% |
- |
- |
8 |
4% |
- |
- |
9 |
5% |
- |
- |
10 |
5% |
- |
- |
11 |
6% |
1% |
- |
12 |
6% |
1% |
- |
13 |
7% |
1% |
- |
14 |
7% |
2% |
- |
15 |
8% |
2% |
- |
16 |
8% |
3% |
- |
17 |
9% |
3% |
- |
18 |
9% |
4% |
- |
19 |
10% |
4% |
- |
20 |
10% |
5% |
- |
21 |
11% |
6% |
1% |
22 |
12% |
7% |
2% |
23 |
13% |
8% |
3% |
24 |
14% |
9% |
4% |
25 |
15% |
10% |
5% |
26 |
16% |
11% |
6% |
27 |
17% |
12% |
7% |
28 |
18% |
13% |
8% |
29 |
19% |
14% |
9% |
30 |
20% |
15% |
10% |
Forgotten Power - Elemental Guard |
|||
---|---|---|---|
Level |
Defense Attribute |
Attack Attribute |
Max HP/MP |
1 |
5 |
- |
- |
2 |
10 |
- |
- |
3 |
15 |
- |
- |
4 |
20 |
- |
- |
5 |
25 |
- |
- |
6 |
30 |
- |
- |
7 |
35 |
- |
- |
8 |
40 |
- |
- |
9 |
45 |
- |
- |
10 |
50 |
- |
- |
11 |
55 |
5 |
- |
12 |
60 |
10 |
- |
13 |
65 |
15 |
- |
14 |
70 |
20 |
- |
15 |
75 |
25 |
- |
16 |
80 |
30 |
- |
17 |
85 |
35 |
- |
18 |
90 |
40 |
- |
19 |
95 |
45 |
- |
20 |
100 |
50 |
- |
21 |
105 |
55 |
1% |
22 |
110 |
60 |
2% |
23 |
115 |
65 |
3% |
24 |
120 |
70 |
4% |
25 |
125 |
75 |
5% |
26 |
130 |
80 |
6% |
27 |
135 |
85 |
7% |
28 |
140 |
90 |
8% |
29 |
145 |
95 |
9% |
30 |
150 |
100 |
10% |
-
Fixed an issue where Iss Doomcryer would lose Freezing Flame when they learned Radiant Crash.
-
Fixed an issue where Iss Hierophant’s Resonant Halo skill that was learned at level 107 would not change Radiant Crash to an AoE skill.
-
Fixed an issue where Sacrificial Soul cannot be used when a Lv. 107+ Servitor is summoned.
-
Fixed an issue where the Movement Speed increase value of Command for Defense would be incorrectly displayed.
-
Changed two class skills of Yul Archer as follows:
Skill Name |
Changes |
---|---|
Pinpoint Shot |
Reduced cooldown from 7 seconds to 5 seconds |
Heavy Arrow Rain |
Reduced cooldown from 15 seconds to 7 seconds |
-
Now all P. skills can score a critical hit.
-
Added 2 new skills that increase the attack range of Tyrr Warrior specializing in a spear weapon to 360 degrees.
Skill Name |
Learning Class |
Acquired Level |
Learning Materials |
Skill Effects |
---|---|---|---|---|
Sharpen Edge of Storm |
Tyrr Dreadnought |
85 |
SP |
Increases the default spear attack range to 360 degrees for 30 minutes. |
Edge of Storm |
Tyrr Titan Tyrr Maestro |
99 |
8 SP Rune Stones |
Increases the default spear attack range to 360 degrees for 1 minute. |
-
Fixed an issue where a two-handed stance level 1 skill did not trigger from the shortcut window even though the skill requirement was met.
-
The following skills and items will be removed:
-
All 1st to 3rd Class Skills will be removed and replaced with new Novice Class Skills (except for Ertheia classes).
-
All Skill books and consumables related to 1st, 2nd, and 3rd class skills will be removed.
-
All Summoner’s pre-awakened servitors and past awakened servitors (Cute Bear, Saber Tooth Cougar, and Grim Reaper) will be removed.
-
Removed and updated a few skills including spellbook skills with the level 1-85 class skill renewal.
-
-
Updated the first class transfer skills as follows:
1st Class Transfer |
Active Skills |
Armor Mastery |
Weapon Mastery |
---|---|---|---|
Warrior |
Novice Armor Destruction |
Heavy Armor Mastery |
Weapon Mastery |
Human Knight |
Novice Rising Smash |
Heavy Armor Mastery |
Sword/Blunt Weapon Mastery |
Rogue |
Novice Heart Breaker |
Light Armor Mastery |
Bow/Crossbow Mastery |
Wizard |
Novice Elemental Crash |
Robe Mastery |
Weapon Mastery |
Cleric |
Novice Dark Blast |
Robe Mastery |
Magic Weapon Mastery |
Elven Knight |
Novice Rising Smash |
Robe Mastery |
Weapon Mastery |
Elven Scout |
Novice Heart Breaker |
Light Armor Mastery |
Bow/Crossbow Mastery |
Elven Wizard |
Novice Elemental Crash |
Robe Mastery |
Weapon Mastery |
Oracle |
Novice Dark Blast |
Robe Mastery |
Magic Weapon Mastery |
Palus Knight |
Novice Rising Smash |
Heavy Armor Mastery |
Weapon Mastery |
Assassin |
Novice Heart Breaker |
Light Armor Mastery |
Bow/Crossbow Mastery |
Dark Wizard |
Novice Elemental Crash |
Robe Mastery |
Weapon Mastery |
Shillien Oracle |
Novice Dark Blast |
Robe Mastery |
Magic Weapon Mastery |
Orc Raider |
Novice Armor Destruction |
Heavy Armor Mastery |
Weapon Mastery |
Orc Monk |
Novice Armor Destruction |
Heavy Armor Mastery |
Weapon Mastery |
Orc Shaman |
Novice Resolving Bash |
Heavy Armor Mastery |
Weapon Mastery |
Scavenger |
Novice Heart Breaker |
Light Armor Mastery |
Dagger Mastery |
Bounty Hunter |
Novice Armor Destruction |
Heavy Armor Mastery |
Weapon Mastery |
Trooper |
Novice Armor Destruction |
Heavy Armor Mastery |
Weapon Mastery |
Warder |
Novice Elemental Crash |
Light Armor Mastery |
Weapon Mastery |
-
Updated the second class transfer skills as follows:
2nd Class Transfer |
Active Skills with Class Specialization |
Armor Mastery |
Weapon Mastery |
---|---|---|---|
Gladiator |
Novice Sonic Flash |
Intermediate Heavy Armor Mastery |
Intermediate Weapon Mastery |
Warlord |
Novice Thunder Spear |
Intermediate Heavy Armor Mastery |
Intermediate Weapon Mastery |
Paladin |
Novice Summon Phoenix Cubic |
Intermediate Heavy Armor Mastery |
Intermediate Sword/Blunt Weapon Mastery |
Dark Avenger |
Novice Summon Blood Panther |
Intermediate Heavy Armor Mastery |
Intermediate Sword/Blunt Weapon Mastery |
Treasure Hunter |
Novice Reverse Mana |
Intermediate Light Armor Mastery |
Intermediate Dagger Mastery |
Hawk Eye |
Novice Sniping |
Intermediate Light Armor Mastery |
Intermediate Bow/Crossbow |
Sorcerer |
Novice Volcanic Destruction |
Intermediate Robe Mastery |
Intermediate Weapon Mastery |
Necromancer |
Novice Lockshard Destruction |
Intermediate Robe Mastery |
Intermediate Weapon Mastery |
Warlock |
Novice Summon Feline Queen |
Intermediate Robe Mastery |
Intermediate Weapon Mastery |
Bishop |
Novice Holy Prayer |
Intermediate Robe Mastery |
Intermediate Weapon Mastery |
Prophet |
Novice Hands of Einhasad |
Intermediate Heavy Armor Mastery |
Intermediate Dual Weapon Mastery |
Temple Knight |
Novice Summon Othellot Cubic |
Intermediate Heavy Armor Mastery |
Intermediate Sword/Blunt Weapon Mastery |
Swordsinger |
Novice Shield Song |
Intermediate Heavy Armor Mastery |
Intermediate Dual Weapon Mastery |
Plainswalker |
Novice Right Angle Reverse |
Intermediate Light Armor Mastery |
Intermediate Dagger Mastery |
Silver Ranger |
Novice Rapid Fire Position |
Intermediate Light Armor Mastery |
Intermediate Bow/Crossbow |
Spellsinger |
Novice Icicle Destruction |
Intermediate Robe Mastery |
Intermediate Weapon Mastery |
Elemental Summoner |
Novice Summon Seraphim the Unicorn |
Intermediate Robe Mastery |
Intermediate Weapon Mastery |
Elder |
Novice Mass Mana Gain |
Intermediate Robe Mastery |
Intermediate Weapon Mastery |
Shillien Knight |
Novice Summon Death Cubic |
Intermediate Heavy Armor Mastery |
Intermediate Sword/Blunt Weapon Mastery |
Bladedancer |
Novice Sword Waltz |
Intermediate Heavy Armor Mastery |
Intermediate Dual Weapon Mastery |
Abyss Walker |
Novice Shadow Reverse |
Intermediate Light Armor Mastery |
Intermediate Dagger Mastery |
Phantom Ranger |
Novice Hawk Eye |
Intermediate Light Armor Mastery |
Intermediate Bow/Crossbow |
Spellhowler |
Novice Updraft Destruction |
Intermediate Robe Mastery |
Intermediate Weapon Mastery |
Phantom Summoner |
Novice Summon Soulless |
Intermediate Light Armor Mastery |
Intermediate Weapon Mastery |
Shillien Elder |
Novice Mental Recharge |
Intermediate Robe Mastery |
Intermediate Weapon Mastery |
Destroyer |
Novice Frenzy |
Intermediate Heavy Armor Mastery |
Intermediate Weapon Mastery |
Tyrant |
Novice Raging Force |
Intermediate Heavy Armor Mastery |
Intermediate Weapon Mastery |
Overlord |
Novice Seal of Confusion |
Intermediate Heavy Armor Mastery |
Intermediate Dual Weapon Mastery |
Warcryer |
Novice Rampageous Beat |
Intermediate Heavy Armor Mastery |
Intermediate Dual Weapon Mastery |
Bounty Hunter |
Novice Reverse Plunder |
Intermediate Light Armor Mastery |
Intermediate Dagger Mastery |
Warsmith |
Novice Power Hammer Crush |
Intermediate Heavy Armor Mastery |
Intermediate Weapon Mastery |
Berserker |
Novice Rush Impact |
Intermediate Heavy Armor Mastery |
Intermediate Weapon Mastery |
Soul Breaker |
Novice Void Destruction |
Intermediate Robe Mastery |
Intermediate Weapon Mastery |
Arbalester |
Novice Vengeful Sniper |
Intermediate Light Armor Mastery |
Intermediate Bow/Crossbow |
Inspector |
Novice Hands of Einhasad |
Intermediate Heavy Armor Mastery |
Intermediate Dual Weapon Mastery |
-
You can get 2 active skills from your class type after the second class transfer.
Class Type |
Common Active Skills |
|
---|---|---|
Sigel Knight |
Novice Chain Strike |
Novice Iron Aura |
Tyrr Warrior |
Novice Power Bomber |
Novice Ogre Cry |
Othell Rogue |
Novice Chain Blow |
Novice Angel of Death |
Yul Archer |
Novice Multiple Arrow |
Novice Rapid Fire Stance |
Feoh Wizard |
Novice Mass Ruin |
Novice Essence of Mana |
Iss Enchanter |
Novice Debuff Resistance |
Novice Mental Attack Resistance |
Overlord |
Novice Debuff Resistance |
Novice Mental Attack Resistance |
Wynn Summoner |
Novice Mark of Weakness |
Novice Blessing of the Giants |
Aeore Healer |
Novice Radiant Heal |
Novice Dark Force |
-
Updated the third class transfer skills as follows:
3rd Class Transfer |
Active Skills with Class Specialization |
---|---|
Duelist |
Novice Eruption/Novice Sonic Storm/Novice Hurricane Rush |
Dreadnought |
Novice Eruption/Novice Thunder Storm/Novice Hurricane Rush |
Phoenix Knight |
Novice Shield Impact/Novice Final Ultimate Defense/Novice Superior Aggression Aura |
Hell Knight |
Novice Shield Impact/Novice Final Ultimate Defense/ Novice Superior Aggression Aura/Novice Summon Blood Panther Level 2 |
Adventurer |
Novice Shadow Chase/Novice Flash Bluff/Novice Critical Wound |
Sagittarius |
Novice Heavy Arrow Rain/Novice Impact Shot/Novice Bullseye |
Archmage |
Novice Elemental Storm/Novice Death Howl/Novice Mass Death Fear |
Soultaker |
Novice Elemental Storm/Novice Death Howl/Novice Mass Death Fear |
Arcana Lord |
Novice Mark of Plague/Novice Mark of Trick/ Novice Mark Retriever/Novice Summon Feline Queen Level 2 |
Cardinal |
Novice Radiant Recharge/Novice Brilliant Heal/ Novice Celestial Protection |
Hierophant |
Novice Celestial Aegis/Novice Attribute Resistance |
Eva's Templar |
Novice Shield Impact/Novice Final Ultimate Defense/Novice Superior Aggression Aura |
Sword Muse |
Novice Celestial Aegis/Novice Attribute Resistance |
Wind Rider |
Novice Shadow Chase/Novice Flash Bluff/Novice Critical Wound |
Moonlight Sentinel |
Novice Heavy Arrow Rain/Novice Impact Shot/Novice Bullseye |
Mystic Muse |
Novice Elemental Fire Storm/Novice Death Howl/Novice Mass Death Fear |
Elemental Master |
Novice Mark of Plague/Novice Mark of Trick/ Novice Mark Retriever/Novice Summon Seraphim the Unicorn Level 2 |
Eva's Saint |
Novice Radiant Recharge/Novice Brilliant Heal/ Novice Celestial Protection |
Shillien Templar |
Novice Shield Impact/Novice Final Ultimate Defense/Novice Superior Aggression Aura |
Spectral Dancer |
Novice Celestial Aegis/Novice Attribute Resistance |
Ghost Hunter |
Novice Shadow Chase/Novice Flash Bluff/Novice Critical Wound |
Ghost Sentinel |
Novice Heavy Arrow Rain/Novice Impact Shot/Novice Bullseye |
Storm Screamer |
Novice Elemental Fire Storm/Novice Death Howl/Novice Mass Death Fear |
Spectral Master |
Novice Mark of Plague/Novice Mark of Trick/ Mark Retriever/Novice Summon Soulless Level 2 |
Shillien Saint |
Novice Radiant Recharge/Novice Brilliant Heal/ Novice Celestial Protection |
Titan |
Novice Eruption/Novice Hurricane Storm/Novice Hurricane Rush |
Grand Khavatari |
Novice Eruption/Novice Force Storm/Novice Hurricane Rush |
Dominator |
Novice Celestial Aegis/Novice Attribute Resistance |
Doomcryer |
Novice Celestial Aegis/Novice Attribute Resistance |
Fortune Seeker |
Novice Shadow Chase/Novice Flash Bluff/Novice Critical Wound |
Maestro |
Novice Eruption/Novice Hurricane Storm/Novice Hurricane Rush |
Doombringer |
Novice Eruption/Novice Hurricane Storm/Novice Hurricane Rush |
Soul Hound |
Novice Elemental Fire Storm/Novice Death Howl/Novice Mass Death Fear |
Soul Hound |
Novice Elemental Fire Storm/Novice Death Howl/Novice Mass Death Fear |
Trickster |
Novice Heavy Arrow Rain/Novice Impact Shot/Novice Bullseye |
Judicator |
Novice Celestial Aegis/Novice Attribute Resistance |
-
You can learn the higher level of passive skills learned from the second class after the third class transfer.
-
Removed movement speed increase from the Melody/Harmony/Sonata buffs and increased the character’s basic movement speed.
-
Increased P. Atk. from Knight/Enchanter’s passive effects.
Class Type |
Passive Skills |
---|---|
Sigel Knight |
Superior Sword/Blunt Weapon Mastery |
Iss Enchanter |
Superior Dual Weapon Mastery |
Iss Enchanter |
Superior Sword/Blunt Weapon Mastery |
-
Reduced cooldown of some skills for Aeore Healer.
Class Type |
Passive Skills |
Aeore Healer |
Dark Blast |
Dark Circle |
-
Removed Party Solidarity and changed Awakened/Liberation class’s Aura to a passive skill.
Class Type |
Passive Skills |
---|---|
Sigel Knight |
Sigel Force |
Tyrr Warrior |
Tyrr Force |
Othell Rogue |
Othell Force |
Yul Archer |
Yul Force |
Feoh Wizard |
Feoh Force |
Wynn Summoner |
Wynn Force |
Aeore Healer |
Aeore Force |
Eviscerator |
Eviscerator Force |
Sayha's Seer |
Sayha's Seer Force |
-
Changed Dual Maximum HP from a toggle skill to a passive skill.
-
Changed the location of force passive skills from each class from Ability Skills to Occupation Skills.
-
Improved the effect of P. Atk./M. Atk./P. Def./M. Def. from the clan advent effects.
-
The highest skill level of all classes has been extended to level 110
UI & Other Changes
Automated Hunting System
-
A new UI has been added to automate various game functions to increase hunting efficiency
-
Added an Auto Consumable Use feature.
-
Added an exclusive slot which automatically uses certain consumables.
-
Added [Auto Use Available] to the item tooltip for consumables available for Auto Use.
-
Drag an Auto Use consumable to the Automated Hunting UI inventory or press the View Inventory button on the right bottom of the UI window.
-
Right-click a consumable assigned to the exclusive slot to set the option for each consumable or press the Enable/Disable All Auto Use to toggle the overall auto setting.
-
-
Added the Auto Use Next Target/Macro feature.
-
Added an exclusive slot for macros which automatically selects the next target and uses them together.
-
Press the right bottom of the target icon to toggle Auto Target Close/Ranged.
-
Press the right bottom of the macro icon to display the macro window and drag a macro for Auto Use to assign it.
-
You can set the macro by adding only skills that are useful to the player instead of typing the command, [/Next Target].
-
If only the next target is automated without registering a macro, the [/Attack] action is supported by default.
-
The next target is automatically selected based on the Next Target setting rule in the Options.
-
If the selected target is a monster, the next target is selected when the target is killed.
-
If the selected target is a PC/NPC, the target is not changed.
-
-
Added the Auto Pickup feature
-
The Auto Pickup feature only works when the Auto Next Target feature is enabled.
-
-
Added the Auto Skill Use feature
-
Added the Auto Use feature to Enchant skills that can be used for yourself and your servitors.
-
i.e. Feral Bear Cry and Greater Servitor Haste
-
Skills available for Auto Use are displayed with a green cycle symbol on the top left corner of the skill.
-
Assign an Auto Use skill to a shortcut and right-click to enable/disable the Auto Use setting.
-
The Auto Use skills are used when there is no buff with the same effect or the level is lower. If you have a buff with the same effect, it is automatically re-used when the remaining duration 3 seconds or level.
-
If the resources (ex: Spirit Ore) for the skill are depleted, the auto skill is disabled.
-
-
The Adventurer Helper NPC will now grant free buffs to characters who are level 99 and below
-
Added the Quest Info tab to the World Information tab of the World Map UI.
-
Sealed items are no longer visible in the sell list of NPCs when players are exchanging or selling their items.
-
Changed the party UI as follows:
-
Increased the size of party members’ class icon.
-
Changed the party UI so that players can check the party member they’re currently targeting.
-
When a player assists a party member by right-clicking from the party UI, an assist status icon is displayed for 1 second.
-
Now the portraits of dead party members are greyed out.
-
Changed the party UI so that now party members’ Servitors cannot be selected.
-
-
Changed the result item tooltip of the equipment upgrade UI to display the enchant value.
-
Changed the system so that players who equip gear while the Artifact Book window is displayed in the inventory window will be automatically redirected back to the Equip UI.
-
Changed so that XP value can be displayed down to four decimal points.
-
Slightly increased the fee for removing Soul Crystals from A, S, S80 grade weapons.
-
Lowered the quantity of Mentee's Mark rewards from Mentees.
-
You can now only receive Mentee Marks at the following levels below:
-
Level Reached |
Quantity Provided |
---|---|
Lv. 40 |
100 |
Lv. 52 |
200 |
Lv. 61 |
300 |
Lv. 76 |
400 |
Lv. 85 |
800 |
-
Added new monsters to the Monster Collection of the Hunter Guild.
-
The newly added monsters are as follows:
-
Faction |
Hunting Zone |
Monsters |
---|---|---|
Hunter Guild |
Fafurion Nest |
Fafurion |
Field of Whispers/Silence |
Kerfaus, Milinaus, Evil Kinigos, Shimeus, Evil Magikus, Sarkaus |
|
Krofin’s Nest |
Queen Krosha |
|
Anakim, Lilith Raid |
Anakim |
|
Lilith |
-
Updated the auction item list to include the following items:
-
Scroll of Blessing: (R99-grade)
-
+8 Angel’s Earring Box
-
+8 Angel’s Necklace Box
-
Lindvior’s Earring
-
Ring of Creation
-
-
Fixed an issue where some of the party instance dungeons would allow only the party leader to reenter.
-
Fixed an issue where the character would sometimes be not displayed when a fishing rod is equipped while the Display Limit option is set to minimum.
-
Fixed an issue where the Silver Manor’s decorations would not be displayed in the Town of Aden.
-
Changed the item panel so that it now displays enchant value.
-
Fixed an issue where the Front Podium decorations would not be displayed when they were activated in the auctionable clan halls of Town of Aden.
-
Fixed an issue where game performance would be slowed down when the Lineage II client and other windows are repeatedly switched back and forth.
-
Changed the interface at the server selection screen
-
Changed the NPC store inventory UI to accommodate the number of Artifacts owned by the player.
-
Changed Gainak so that it is no longer a PVP battleground.
-
The "Previous Target" and "Next Target" related actions have been changed as follows:
-
"Previous Target” and “Next Target” were split into two new actions (Short Distance and Long Distance). Short Distance only targets enemies within 600 in range and Long Distance targets enemies within 1400 in range
-
Previous Target (Short Distance) - /targetprev
-
Next Target (Short Distance) - /targetnext
-
Previous Target (Long Distance) - /targetprev2
-
Next Target (Long Distance) - /targetnext2
-
-
Changed the conditions for stopping macros.
-
Changed the macro mechanics so that keyboard/mouse input or movement no longer stops macro.
-
Players can stop a macro by right-clicking the macro in the shortcut window or by pressing the ESC key.
-
-
Changed some raid bosses so that their Invincible skills are not overpowered by other buffs.
-
Changed the default waiting animation for the following races with a spear:
Race |
Gender |
Changes |
---|---|---|
Human |
Male |
Equipped on back with the blade pointing downward. |
Female |
Equipped on back with the blade pointing downward. |
|
Kamael |
Male |
Equipped on back with the blade pointing downward. |
Orc |
Male |
Equipped with the blade pointing upward. |
Dark Elf |
Male |
Spear position lower than before. |
Female |
Spear position lower than before. |
-
Fixed an issue where the waiting motion of Ertheia with a fishing pole was displayed awkwardly.
-
Removed the Fortuna instance zone in World Info.
-
Completely revamped the entire Teleport system (Fast Travel)
-
You can now teleport to any town or hunting zone using the teleport notification icon
-
The same teleportation interface will now appear when you talk with a town Gatekeeper
-
There are no teleportation fees for characters under level 99. You will be required to pay Adena for teleportation at level 100 and higher.
-
Teleportation cannot be used when Fishing, Feared, debuffed with No Return, or in a Transformation state.
-
Dimension Keeper Minion NPCs have been removed.
-
Removed the Superion travel feature of NPC Kekropus in the Town of Giran and the Hellbound travel feature of the Warp Gate in Heine.
-
-
Changed the default setting for Next Target to Monsters in the Gameplay of the Options menu.
-
Improved the game screen brightness adjustment feature.
-
Changed the screen brightness adjustment system to the slide format. The detailed screen brightness adjustment is possible.
-
Screen brightness only affects the game screen and does not affect any other screen
-
-
Added the class transfer UI window to be displayed when a character is available for class transfer.
-
Added the Counterattack function to the UI
-
During PvP, you can easily identify and target another player who attacked you.
-
When you receive an attack from another player, the Counterattack icon is enabled.
-
The Counterattack icon disappears after the target is killed or leaves the area or after a certain amount of time passes.
-
Added the Counterattack action to the basic action (/counterattack)
-
-
Added the feature to view the information on being hit right before the character is killed
-
You can view up to 30 damage hits received right before being killed.
-
The death info can be checked in the popup window displayed when being killed.
-
-
Resetting a subclass through Raina gives you Paulina’s Equipment Set (R-grade) - Subclass Change.
-
Using Paulina’s Equipment Set (R-grade) - Subclass Change gives you Paulina Armor Pack (R-grade) and a Weapon suitable for the class.
-
Using Paulina’s Equipment Set (R-grade) when the subclass is reset does not give Soulshots and Blessed Spiritshots.
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Creating a new subclass gives you Paulina’s Equipment Set (R-grade) including Soulshots and Blessed Spiritshots.
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The frequency of the Keucereus Alliance Base Defense Battle has been changed as follows.
Before |
After |
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Every other week ~ Friday 9:00 AM to 11:00 PM Server Time |
Every Friday 9:00 AM Server Time |
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When dragging and dropping an item in the enchant UI, the area that can automatically search for the slot is extended to the entire area.
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