Zombie Lord Farakelsus Raid Boss
L2 Database
Stats
ID: 25375 ID Template: 25375 Type: L2RaidBoss Class: LineageMonster.zombie_bi |
Collision Radius: 12.00 Collision Height: 27.50 HP: 36847 / MP: 192
HP Regen: 16 / MP Regen: 1
Exp: 3041766 / SP: 59634 Herbs: 0
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Combat
Physical Attack: 48 / Magical Attack: 2
Physical Defence: 260 / Magical Defence: 127
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Walk Speed: 15 / Run Speed: 190
Attack Speed: 253 / Cast Speed: 333
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Critical: 4
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Basic
STR: 60 / DEX: 73 / CON: 57
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INT: 76 / WIT: 70 / MEN: 80
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Elements
Attack Type: DARK Power: -
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Fire Defence: 20
Wind Defence: 20
Holy Defence: -32
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Water Defence: 20
Earth Defence: 20
Dark Defence: 53
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Social
Aggro: No Targetable: Yes |
Atk. Range: 40 |
⇂ SKILLS
Name | |
---|---|
Resist Full Magic Attack Lv. 1 |
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BOSS Flamestrike Lv. 2 |
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Resist Daggers/Rapier Weapon Lv. 3 Resistant to Dagger/Rapier attacks. |
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Blunt Weapon Weak Point Lv. 1 Vulnerable to Blunt Weapons. |
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HP Increase (1x) Lv. 1 |
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MP Increase (1x) Lv. 1 |
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Average P. Atk. Lv. 11 |
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Average M. Atk. Lv. 11 |
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Average P. Def. Lv. 11 |
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Average M. Def. Lv. 11 |
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Standard Type Lv. 2 |
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Bare Hands Lv. 1 |
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Undead Lv. 1 Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. |
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Raid Boss Lv. 1 If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all. |
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Raid Boss - Level 20 Lv. 1 This immortal creature was created by Dark Elven dark magic. During the early days of the war between the Elves and Dark Elves, the Dark Elves found themselves on the defensive. Experimenting with the power of Dark Arts they had embraced, they resurrected a number of slain warriors. Once a brave elven knight, Farakelsus became of those revived warriors turned into bloodthirsty undead beasts. He slaughtered countless fellow Elves during the war and even now thirsts for the blood of living beings. |
⇂ DROP
Name | Min | Max | Group | Chance, % | |
---|---|---|---|---|---|
Hand Axe |
1
|
1
|
1
|
17.1845%
|
|
Scalpel |
1
|
1
|
1
|
17.1845%
|
|
Bone Staff |
1
|
1
|
1
|
17.1846%
|
|
Ring Mail Breastplate |
2
|
4
|
0
|
28.1012%
|
|
Iron Plate Gaiters |
4
|
12
|
0
|
16.8739%
|
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Scroll: Enchant Weapon (D) When enchanted the P. Atk. of all D-Grade weapons will increase by 2 with the exception of bows, which will increase by 4. The M. Atk. of all weapons increases by 2. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enc |
1
|
3
|
2
|
35.0848%
|
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Blessed Scroll: Enchant Weapon (D) Increases the P.Atk of a D-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear, sword/two-handed, blunt/two-handed, dual swords, and fists, etc. type will increase by 2 and bow type by 4. The M.Atk of all weapons will increase by 2. Fr |
1
|
1
|
2
|
3.8983%
|
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Blessed Scroll: Enchant Armor (D) Increases P. Def. of D-Grade armor or accessory. Can safely enhance up to +3, although 1-piece armor can be enhanced up to +4. Also increases HP when armor is enhanced above +4. |
1
|
1
|
2
|
35.0848%
|
⇂ SPOIL
Name | Min | Max | Group | Chance, % |
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⇂ QUESTS
Quest | Type | Level | Start NPC | Reward | Party | Restrictions |
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