Anakim Raid Boss
L2 Database
Stats
ID: 25286 ID Template: 25286 Type: L2RaidBoss Class: LineageMonster2.anakim |
Collision Radius: 15.50 Collision Height: 29.00 HP: 688717 / MP: 1675
HP Regen: 211 / MP Regen: 3
Exp: 9911897 / SP: 1421059 Herbs: 0
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Combat
Physical Attack: 3893 / Magical Attack: 630
Physical Defence: 1024 / Magical Defence: 499
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Walk Speed: 45 / Run Speed: 200
Attack Speed: 253 / Cast Speed: 333
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Critical: 4
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Basic
STR: 60 / DEX: 73 / CON: 57
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INT: 76 / WIT: 70 / MEN: 80
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Elements
Attack Type: - Power: -
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Fire Defence: 20
Wind Defence: 20
Holy Defence: 53
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Water Defence: 20
Earth Defence: 20
Dark Defence: 15
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Social
Aggro: No Targetable: Yes |
Atk. Range: 40 |
⇂ SKILLS
Name | |
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Resist Full Magic Attack Lv. 1 |
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BOSS Holy Light Burst Lv. 9 |
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HP Increase (1x) Lv. 1 |
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MP Increase (1x) Lv. 1 |
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Average P. Atk. Lv. 11 |
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Average M. Atk. Lv. 11 |
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Average P. Def. Lv. 11 |
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Average M. Def. Lv. 11 |
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Standard Type Lv. 2 |
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One-handed Sword Lv. 3 |
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Angels Lv. 8 These creatures of the heavenly realm or the race posses sacred blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. |
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Raid Boss Lv. 1 If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all. |
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Raid Boss - Level 80 Lv. 1 This Angel appeared to Emperor Shunaiman during the Crisis of Shilen's Children. Called the Sacred Flame or Einhasad's Messenger, she led the Forces of Light in an attack on Necropolis to dislodge Lilim and Lilith. Accidentally sealed in with Lilith, she remains her eternal enemy. Despite her power, she looks like a beautiful and innocent young girl. |
⇂ DROP
Name | Min | Max | Group | Chance, % | |
---|---|---|---|---|---|
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Scroll: Enchant Weapon (S) When enchanted, the P. Atk. of S grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. The P. Atk. |
1
|
1
|
2
|
6.9671%
|
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Scroll: Enchant Armor (S) Increases P. Def. of S-Grade armor or accessory. Can safely enhance up to +3, although 1-piece armor can be enhanced up to +4. Also increases HP when armor is enhanced above +4. |
1
|
1
|
2
|
69.6707%
|
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Basalt Battlehammer Bestows one of the following functions: HP Drain, Health or HP Regeneration. |
1
|
1
|
0
|
0.3142%
|
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Imperial Staff Bestows one of the following functions: Empower, MP Regeneration or Magic Hold. |
1
|
1
|
0
|
0.3142%
|
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Angel Slayer Bestows one of the following functions: Crt. Damage, HP Drain or Haste. |
1
|
1
|
1
|
1.8854%
|
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Dragon Hunter Axe Bestows one of the following functions: HP Regeneration, Health or HP Drain. |
1
|
1
|
0
|
0.3142%
|
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Blessed Scroll: Enchant Weapon (S) Increases the P.Atk of a S grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all wea |
1
|
1
|
2
|
1.1612%
|
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Arcana Mace Bestows one of the following functions: Acumen, MP Regeneration or Mana Up. |
1
|
1
|
0
|
0.3142%
|
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Basalt Battlehammer Head Main ingredient required for a Dwarf to make a Basalt Battlehammer. Can also be sold at ordinary shops. |
16
|
48
|
0
|
4.4521%
|
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Imperial Staff Head Main ingredient required for a Dwarf to make a Imperial Staff. Can also be sold at ordinary shops. |
11
|
31
|
0
|
6.9277%
|
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Angel Slayer Blade Main ingredient required for a Dwarf to make a Angel Slayer. Can also be sold at ordinary shops. |
12
|
36
|
1
|
36.3031%
|
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Dragon Hunter Axe Blade Main ingredient required for a Dwarf to make a hunter axe. Can also be sold at ordinary shops. |
6
|
18
|
0
|
12.3197%
|
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Arcana Mace Head Main ingredient required for a Dwarf to make the sealed Arcana Mace. Can also be sold at ordinary shops. |
3
|
7
|
0
|
28.4938%
|
⇂ SPOIL
Name | Min | Max | Group | Chance, % |
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⇂ QUESTS
Quest | Type | Level | Start NPC | Reward | Party | Restrictions |
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