Ornithomimus


L2 Database

Ornithomimus Lv. 80
ID: 22219

Stats

ID: 22219
ID Template: 22219
Type: L2Monster
Class: LineageMonster3.ornithomimus
Collision Radius: 15.00
Collision Height: 37.20
HP: 3290 / MP: 1675
HP Regen: 8 / MP Regen: 3
Exp: 14515 / SP: 2715

Herbs: 2

Combat

Physical Attack: 970 / Magical Attack: 662
Physical Defence: 341 / Magical Defence: 249
Walk Speed: 36 / Run Speed: 190
Attack Speed: 253 / Cast Speed: 333
Critical: 1

Basic

STR: 40 / DEX: 30 / CON: 43
INT: 21 / WIT: 20 / MEN: 20

Elements

Attack Type: -
Power: -
Fire Defence: 20
Wind Defence: 20
Holy Defence: 20
Water Defence: 20
Earth Defence: 20
Dark Defence: 20

Social

Aggro: No
Targetable: Yes
Atk. Range: 40



SKILLS

Name
Resist Bow/Crossbow Weapons Lv. 5 Resist Bow/Crossbow Weapons Lv. 5
Resistant to Bow/Crossbow attacks.
Resist Physical Attack Lv. 9 Resist Physical Attack Lv. 9
Resistant to physical attacks.
Resist Sleep Attacks Lv. 5 Resist Sleep Attacks Lv. 5
Resistant to Sleep attacks.
HP Increase (1x) Lv. 1 HP Increase (1x) Lv. 1
MP Increase (1x) Lv. 1 MP Increase (1x) Lv. 1
Average P. Atk. Lv. 11 Average P. Atk. Lv. 11
Average M. Atk. Lv. 11 Average M. Atk. Lv. 11
Slightly Strong P. Def. Lv. 12 Slightly Strong P. Def. Lv. 12
Average M. Def. Lv. 11 Average M. Def. Lv. 11
Standard Type Lv. 2 Standard Type Lv. 2
Blunt Weapons Lv. 5 Blunt Weapons Lv. 5
Beasts Lv. 3 Beasts Lv. 3
They are animals who prey on humanoids for food. Some of them are mythological creatures that existed before the origins of humanity.
Beasts Lv. 4 Beasts Lv. 4
Beasts
Greater Resist Hold Lv. 2 Greater Resist Hold Lv. 2
Very resistant to hold attacks.
Greater Resist Spear Weapons Lv. 1 Greater Resist Spear Weapons Lv. 1
Very resistant to Spear Weapon attacks.
NPC Blinding Blow Lv. 1 NPC Blinding Blow Lv. 1
Short-Range Physical Attack Resistance Lv. 9 Short-Range Physical Attack Resistance Lv. 9
Resistant to short-range physical attacks.

DROP

Name Min Max Group Chance, %
Adena Adena
3342
6823
0
70%
Scroll: Enchant Armor (S) Scroll: Enchant Armor (S)
Increases P. Def. of S-Grade armor or accessory. Can safely enhance up to +3, although 1-piece armor can be enhanced up to +4. Also increases HP when armor is enhanced above +4.
1
1
-1
0.2712%
Cokes Cokes
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
4.6352%
High Grade Suede High Grade Suede
A material used to make Dwarven items. Can be sold in any shop.
1
1
2
2.3176%
Basalt Battlehammer Basalt Battlehammer
Bestows one of the following functions: HP Drain, Health or HP Regeneration.
1
1
1
0.0002%
Imperial Staff Imperial Staff
Bestows one of the following functions: Empower, MP Regeneration or Magic Hold.
1
1
1
0.0002%
Dragon Hunter Axe Dragon Hunter Axe
Bestows one of the following functions: HP Regeneration, Health or HP Drain.
1
1
1
0.0002%
Basalt Battlehammer Head Basalt Battlehammer Head
Main ingredient required for a Dwarf to make a Basalt Battlehammer. Can also be sold at ordinary shops.
1
1
1
0.0885%
Imperial Staff Head Imperial Staff Head
Main ingredient required for a Dwarf to make a Imperial Staff. Can also be sold at ordinary shops.
1
1
1
0.0904%
Dragon Hunter Axe Blade Dragon Hunter Axe Blade
Main ingredient required for a Dwarf to make a hunter axe. Can also be sold at ordinary shops.
1
1
1
0.0919%
Saint Spear Blade Saint Spear Blade
Main ingredient required for a Dwarf to make a Saint Spear. Can also be sold at ordinary shops.
1
1
-1
1.4918%
Recipe: Shining Arrow (100%) Recipe: Shining Arrow (100%)
For Dwarves only. The recipe for a Shining Arrow. Requires Create Item - Skill Level 5. The success rate is 100%.
1
1
-1
0.6779%
Life Stone: level 80 Life Stone: level 80
An ordinary mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80.
1
1
2
0.1931%
Mid-Grade Life Stone: level 80 Mid-Grade Life Stone: level 80
A mid-grade mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80.
1
1
2
0.0483%
High-Grade Life Stone: level 80 High-Grade Life Stone: level 80
A high-grade mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80.
1
1
2
0.0048%
Top-Grade Life Stone: level 80 Top-Grade Life Stone: level 80
This is the highest-grade mineral available, having been petrified by a creature's physical or magical force. May be used as an ingredient in weapon augmentation by characters higher than level 80.
1
1
2
0.001%
Leonard Leonard
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
2
0.2181%
Adamantine Adamantine
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
2
0.1209%
Orichalcum Orichalcum
Material used to build Dwarven items. Can be sold at an ordinary store.
1
1
2
0.1464%

SPOIL

Name Min Max Group Chance, %
Scroll: Enchant Armor (S) Scroll: Enchant Armor (S)
Increases P. Def. of S-Grade armor or accessory. Can safely enhance up to +3, although 1-piece armor can be enhanced up to +4. Also increases HP when armor is enhanced above +4.
1
1
-1
0.2712%
Saint Spear Blade Saint Spear Blade
Main ingredient required for a Dwarf to make a Saint Spear. Can also be sold at ordinary shops.
1
1
-1
1.4918%
Recipe: Shining Arrow (100%) Recipe: Shining Arrow (100%)
For Dwarves only. The recipe for a Shining Arrow. Requires Create Item - Skill Level 5. The success rate is 100%.
1
1
-1
0.6779%

QUESTS

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